Team Fortress 2
{ Filet } 7 ENE 2019 a las 7:42 a. m.
TF2 vs other FPS games: Who the skillest?
The thread title kind of asks it all, but we in this here forum seem to enjoy gloating about our concept of skill when we compare classes within TF2.

But beyond TF2 (and beyond the steaming pile of accessibility that is OW), I don't see a lot of users making direct comparisons to other shooters in terms of skill ceilings.

I think we take for granted that the variety of playstyles itself constitues skill depth. But that's not neccesarily true. The shooters I grew up with and their modern incarnations are a lot more challenging, but a lot less fun.
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Mostrando 1-15 de 41 comentarios
banana (Bloqueado) 7 ENE 2019 a las 7:43 a. m. 
You posted this twice
{ Filet } 7 ENE 2019 a las 7:46 a. m. 
Publicado originalmente por Spicy Painis:
You posted this twice

Error 16: Steam Posted this twice.
!D|07-$y573M#38794 7 ENE 2019 a las 7:48 a. m. 
team fortress because team fortress has skillet
Not BnW 7 ENE 2019 a las 7:49 a. m. 
Publicado originalmente por !D|07-$y573M#38794:
team fortress because team fortress has skillet
no,its csgo because we have og mcskillet
{ Filet } 7 ENE 2019 a las 7:51 a. m. 
Publicado originalmente por !D|07-$y573M#38794:
team fortress because team fortress has skillet

I don't know.

If Valve hasn't got the brains to name a cast iron skillet something other than 'frying pan', I don't think we can use it as an example of us being skilled.
banana (Bloqueado) 7 ENE 2019 a las 7:52 a. m. 
Publicado originalmente por { Filet }:
Publicado originalmente por Spicy Painis:
You posted this twice

Error 16: Steam Posted this twice.
Of course, blame others for your own mistakes. jk

I didn't play class based games cuz i have a toaster, but I think havin 9 classes is better than 20
Jimmy Hunter 7 ENE 2019 a las 8:08 a. m. 
Most other shooters are as simple as "Point weapon, M1 in the head, you win".

Outside of R6:S, there's really not much for shooters with a skill ceiling anywhere near what we see in TF2.
{ Filet } 7 ENE 2019 a las 8:10 a. m. 
Publicado originalmente por Jimmy Hunter:
Most other shooters are as simple as "Point weapon, M1 in the head, you win".

Outside of R6:S, there's really not much for shooters with a skill ceiling anywhere near what we see in TF2.

Not sure if sarcasm.
Spartykins 7 ENE 2019 a las 8:17 a. m. 
the skill requirements of most shooters are very different from tf2 but general things like aim is pretty universal and isn't harder or easier in any shooter

with that said, tf2 is probably harder to get into than most shooters simply because the advanced mechanics aren't easily taught and the competitive side of the game is vastly different compared to the casual side
Ryner 7 ENE 2019 a las 8:19 a. m. 
I believe Battlefield or Planetside? There isn't much games where you have to do a lot of things that isn't just point and click to win.
{ Filet } 7 ENE 2019 a las 8:36 a. m. 
Wow.

We really are full of ourselves, aren't we?

Quake Champions makes TF2 feel like a kiddy pool, you sure you guys aren't just....not playing all that many other games?
Jimmy Hunter 7 ENE 2019 a las 8:40 a. m. 
Publicado originalmente por { Filet }:

Not sure if sarcasm.

I really wish it were. With the stale plate of PUGB, CoD, Fortnite, and BF, can one really say any of these games have any real level of complication that doesn't involve "Bullet goes into enemy's face"?

Let's face it, shooters aren't designed to be complicated anymore because they cater to the lowest common denominator.

Besides, one really cannot compare something like Advanced Rocket Jump mechanics to other shooters. It would be like comparing Halo to Madden XXYY, because both contain an element of strategy.
{ Filet } 7 ENE 2019 a las 8:41 a. m. 
Publicado originalmente por Jimmy Hunter:
Publicado originalmente por { Filet }:

Not sure if sarcasm.

I really wish it were. With the stale plate of PUGB, CoD, Fortnite, and BF, can one really say any of these games have any real level of complication that doesn't involve "Bullet goes into enemy's face"?

Let's face it, shooters aren't designed to be complicated anymore because they cater to the lowest common denominator.

Besides, one really cannot compare something like Advanced Rocket Jump mechanics to other shooters. It would be like comparing Halo to Madden XXYY, because both contain an element of strategy.

Q3A, UT's modern incarnations have much more dynamic rocket/explosive jumping...and firing...and just about everything.

TF2 is complex only for a game that still runs on the source engine.
tabeticchip118 7 ENE 2019 a las 8:54 a. m. 
Publicado originalmente por Jimmy Hunter:
Most other shooters are as simple as "Point weapon, M1 in the head, you win".
Kinda sounds like a class in the game, I might be wrong though.
{ Filet } 7 ENE 2019 a las 8:56 a. m. 
Publicado originalmente por hip hip:
Publicado originalmente por Jimmy Hunter:
Most other shooters are as simple as "Point weapon, M1 in the head, you win".
Kinda sounds like a class in the game, I might be wrong though.
....The one that frequently gets tauted as the most skilled....

rip us
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Publicado el: 7 ENE 2019 a las 7:42 a. m.
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