Team Fortress 2
Guillotine + Sandman combo nerf?
Hi! As you know probably you are no longer able to do the combo where you stun a player using the Sandman and then use your cleaver to get a critical hit. This was removed later on. I honestly don't agree with these changes mainly because that's one of the main reasons people used the guillotine. It's also quite balanced due to the fact it can be hard for Scout to deal a lot of damage and with the Sandman you have even less health? So what do you think? Should this be added back. Please leave all opinions and have a good day! :)
< >
Showing 1-15 of 31 comments
子不是字 Feb 13, 2018 @ 8:29pm 
yes
子不是字 Feb 13, 2018 @ 8:29pm 
or change guillotine to crit on slow as opposed to stun
SED4906 Feb 13, 2018 @ 8:34pm 
Originally posted by Griffin:
Hi! As you know probably you are no longer able to do the combo where you stun a player using the Sandman and then use your cleaver to get a critical hit. This was removed later on. I honestly don't agree with these changes mainly because that's one of the main reasons people used the guillotine. It's also quite balanced due to the fact it can be hard for Scout to deal a lot of damage and with the Sandman you have even less health? So what do you think? Should this be added back. Please leave all opinions and have a good day! :)
No. it was OP and easy to use.
Aquapura Feb 13, 2018 @ 8:35pm 
Originally posted by SolarianNova60:
or change guillotine to crit on slow as opposed to stun
Natascha heavies would have a field day with that one
子不是字 Feb 13, 2018 @ 8:35pm 
Originally posted by The Soldier_engie-demo:
Originally posted by Griffin:
Hi! As you know probably you are no longer able to do the combo where you stun a player using the Sandman and then use your cleaver to get a critical hit. This was removed later on. I honestly don't agree with these changes mainly because that's one of the main reasons people used the guillotine. It's also quite balanced due to the fact it can be hard for Scout to deal a lot of damage and with the Sandman you have even less health? So what do you think? Should this be added back. Please leave all opinions and have a good day! :)
No. it was OP and easy to use.
no, you was OP and easy to use
Vlad the Impala Feb 13, 2018 @ 8:36pm 
Originally posted by Griffin:
Hi! As you know probably you are no longer able to do the combo where you stun a player using the Sandman and then use your cleaver to get a critical hit. This was removed later on. I honestly don't agree with these changes mainly because that's one of the main reasons people used the guillotine.
Guillotine is still a very solid secondary, it has no falloff and does not need to reload. 50 damage + bleed from across the map is a big discouragement from entering a fight for all unbuffed classes. What's more, you get to spam more of it the more you hit it.

It's also quite balanced due to the fact it can be hard for Scout to deal a lot of damage and with the Sandman you have even less health?
Scout has one of the best hitscan primaries in the game that deals up to 105 damage per shot at close range, and has the mobility to actually make use of it. He is one of the strongest classes in the game even without stun mechanics or inconsistent long distance 150 damage projectiles.

So what do you think? Should this be added back. Please leave all opinions and have a good day! :)
Absolutely not, the distance required to make use of this combo made it wildly inconsistent to the point that you're chucking two projectiles and hoping that your opponent walks into them, which takes away any claim to skill it might have had. On top of that, there was absolutely zero risk to using the combo - most weapons suffer falloff at range while these did not. If you missed, you just went back to playing scout as normal.
Smeelio Feb 13, 2018 @ 8:36pm 
Nope. I use the Guilotine more now that it been nerfed, too.
子不是字 Feb 13, 2018 @ 8:36pm 
Originally posted by LuckyAquapura:
Originally posted by SolarianNova60:
or change guillotine to crit on slow as opposed to stun
Natascha heavies would have a field day with that one
oh yeah, i forgot about those.
SED4906 Feb 13, 2018 @ 8:36pm 
Originally posted by SolarianNova60:
Originally posted by The Soldier_engie-demo:
No. it was OP and easy to use.
no, you was OP and easy to use
NO


U
pathulhu (Banned) Feb 13, 2018 @ 8:37pm 
I disagree with you, mainly because you're objectively wrong if I may say so without being too rude. It's actually pretty easy to get lots of damage as Scout, as the hitscan nature of your weapons and the 175% damage ramp up coupled with your speed means that with a little bit of knowledge on how to play you're able to wipe people off the map. The Sandman + Guillotine combo further enhanced Scout's already almost frightening power. In a game where movement is capitalised and can be a determining factor for many things, being able to take it away from somebody and then add insult to injury with a crit can be devastating. Not to mention that the baseball and the cleaver were 2 of the fastest projectiles in the game at around 3000 HMu/s.

I think the nerf is justified.
rats destroyer Feb 13, 2018 @ 8:40pm 
Delet both so noone can complain about it.
子不是字 Feb 13, 2018 @ 8:41pm 
Originally posted by The Salty Individual:
Delet both so noone can complain about it.
delete you so you can't complain about our complaining
Aquapura Feb 13, 2018 @ 8:42pm 
Originally posted by SolarianNova60:
Originally posted by The Salty Individual:
Delet both so noone can complain about it.
delete you so you can't complain about our complaining
delete me babe
子不是字 Feb 13, 2018 @ 8:42pm 
Originally posted by LuckyAquapura:
Originally posted by SolarianNova60:
delete you so you can't complain about our complaining
delete me babe
no, you
rats destroyer Feb 13, 2018 @ 8:43pm 
Originally posted by SolarianNova60:
Originally posted by The Salty Individual:
Delet both so noone can complain about it.
delete you so you can't complain about our complaining
I wish.
< >
Showing 1-15 of 31 comments
Per page: 1530 50

Date Posted: Feb 13, 2018 @ 8:25pm
Posts: 30