Team Fortress 2
Tuki Feb 7, 2018 @ 2:05pm
Crosshair recoil
Hi guys, someone knows how to enable the recoil on the crosshair? I´ve been messing around with cfgs and now for some reason the crosshair stays the same way when I shoot instead of expanding as a recoil effect and accuracy loss.
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Showing 1-5 of 5 comments
Sawmp monster Feb 7, 2018 @ 2:07pm 
team fortress doesn't have recoil or bullet spread over time fired.
HoBoMiKe Feb 7, 2018 @ 2:16pm 
Originally posted by Glorifed Toaster with Legs:
team fortress doesn't have recoil or bullet spread over time fired.
I think you might be wrong.

still, thats kind of an unusual thing to ask, like why have crosshair recoil when the base crosshair is more accurate.
playing heavy would be distracting during sustained fire.
Tuki Feb 7, 2018 @ 2:18pm 
Originally posted by Glorifed Toaster with Legs:
team fortress doesn't have recoil or bullet spread over time fired.
yest it has with bullet weapons dude, at the moment you shoot, the crosshair expands, and it goes back to it´s normal state after a few seconds, if I said something different to this then sorry.
Sawmp monster Feb 7, 2018 @ 2:23pm 
Originally posted by Swag Tails (狐天国2):
Originally posted by Glorifed Toaster with Legs:
team fortress doesn't have recoil or bullet spread over time fired.
yest it has with bullet weapons dude, at the moment you shoot, the crosshair expands, and it goes back to it´s normal state after a few seconds, if I said something different to this then sorry.
I thought you were talking about how with games like CS:GO, where if you fire for long enough, you're cross hair moves in the opposite direct of the way your bullets are firing, and the bullets become less accurate. If you're talking about the cross hair expanding while firing, I think you need Quake crosshair or largest ones that come with the game.
Tuki Feb 7, 2018 @ 2:23pm 
Originally posted by HoBoMiKe:
Originally posted by Glorifed Toaster with Legs:
team fortress doesn't have recoil or bullet spread over time fired.
I think you might be wrong.

still, thats kind of an unusual thing to ask, like why have crosshair recoil when the base crosshair is more accurate.
playing heavy would be distracting during sustained fire.
I use default crosshair on game, but IDK if I changed something with the chris higframes cfg and screwed it up with another stuff like null canceling movement, It also screwed up keyboard settings and every time I change class, I have to set them up to default.
Last edited by Tuki; Feb 7, 2018 @ 2:24pm
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Date Posted: Feb 7, 2018 @ 2:05pm
Posts: 5