Team Fortress 2
Smiechu May 25, 2018 @ 8:19am
Was the teleport exploit fixed?
The one where you would put one telport on top of another and could trap a teammate in an endless loop of teleports for free points. Was this fixed recently? I remember playing few months ago and it still worked.
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Showing 1-7 of 7 comments
•‿• May 25, 2018 @ 8:20am 
Kinda
Frözen May 25, 2018 @ 8:21am 
I think it did
ChefDuck May 25, 2018 @ 8:34am 
Yeah it was fixed
Last edited by ChefDuck; May 25, 2018 @ 8:34am
Feya Schastlivaya May 25, 2018 @ 8:49am 
Teletrap is dead now...as well as the super sentry jump and the trampoline bug.
Smiechu May 25, 2018 @ 9:26am 
Originally posted by Captain Maggot:
Teletrap is dead now...as well as the super sentry jump and the trampoline bug.
That sucks, playing an engineer won't be as fun anymore
Smiechu May 25, 2018 @ 1:06pm 
Found it. It was fixed on 28/3/2018 :(((

http://www.teamfortress.com/post.php?id=38643

>Fixed a case where Engineer buildings could be placed such that players would become stuck when exiting a teleporter (a.k.a. "teleporter trap")
Pakaku May 25, 2018 @ 1:12pm 
I wonder if this also fixes issues like griefers placing teleporters on stairways with a low ceiling, and blocking teammates from passing? The two stairways in front of Blu team's spawn on Dustbowl's third round are a good example of that.
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Date Posted: May 25, 2018 @ 8:19am
Posts: 7