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It’s horrible balancing when a weapon has 2 upsides towards something it’s easier to accomplish.
Meaning it should have 2 major upsides towards direct hits when it’s easier to hit them
I mean, it's not like the Loch'n'Load level of bad either...
Stock can usually do a much better job than it, and do it more reliably.
You have no clu how play 125hp classes then.
Scout: You should be his worst nightmare, scout's whole purpose is to be hard to hit.
Spy: You're pretty screwed if anybody sees you, so it's not realy any worse with DR soldier.
Medic: Use your friends as meat shields! : D
Pyro: Airblast them back! (It feels SO good to kill a soldier with an airblasted direct hit!)
Beyond that, it's really up to getting experience fighting against them. Good luck tho!
What are you even saying?