Team Fortress 2
rivid May 3, 2018 @ 6:58pm
Direct Hit needs a damage nerf.
It can one shot squishies, specifically 125 hp people. Before you say ''dodge the rockets'', that's pretty useful advice when he's right in your grill. ;-;
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Showing 1-15 of 260 comments
GhastlyGhostJr May 3, 2018 @ 7:00pm 
It should have extra damage against buildings but not against people.

It’s horrible balancing when a weapon has 2 upsides towards something it’s easier to accomplish.

Meaning it should have 2 major upsides towards direct hits when it’s easier to hit them
Eh, I never had an issue with it. Don't think I ever saw it used in competitive matches all that much either because the stock rocket launcher is more useful in the long run.

I mean, it's not like the Loch'n'Load level of bad either...
Bunker Junker May 3, 2018 @ 7:19pm 
Honestly it's fine as it is, it's only really useful for taking out sentries, and 1v1 pick fights. Other than that, it's alright.

Stock can usually do a much better job than it, and do it more reliably.
blacklenin May 3, 2018 @ 7:34pm 
Another complain from peoples who can't admit they suck in this game.
You have no clu how play 125hp classes then.
Sniper: You should have enough range to gtfo if he's coming and you miss you shot.
Scout: You should be his worst nightmare, scout's whole purpose is to be hard to hit.
Spy: You're pretty screwed if anybody sees you, so it's not realy any worse with DR soldier.
Medic: Use your friends as meat shields! : D
Pyro: Airblast them back! (It feels SO good to kill a soldier with an airblasted direct hit!)

Beyond that, it's really up to getting experience fighting against them. Good luck tho!
Feya Schastlivaya May 3, 2018 @ 11:37pm 
nerf the direct miss? nah...
stolen hi May 3, 2018 @ 11:38pm 
Originally posted by GhastlyGhostJr:
It should have extra damage against buildings but not against people.

It’s horrible balancing when a weapon has 2 upsides towards something it’s easier to accomplish.

Meaning it should have 2 major upsides towards direct hits when it’s easier to hit them
AIRBLAST
stolen hi May 4, 2018 @ 12:23am 
Originally posted by (G.S.E.W.P) Professor Pyro:
AIRBLAST
1 of 9 classes
still, use airblast and who uses direct hit? Nobody its called the direct s h i t for a reason
Last edited by Braindead_Annoyance; May 4, 2018 @ 12:53am
Originally posted by (G.S.E.W.P) Professor Pyro:
still, use it and who uses direct hit? nobody its called the direct ♥♥♥♥ for a reason

What are you even saying?
rivid May 4, 2018 @ 2:20pm 
Originally posted by -eni-:
Another complain from peoples who can't admit they suck in this game.
You have no clu how play 125hp classes then.
I don't think you understand what I'm trying to explain here, if you're trying to be a cool guy then I'd just get out bucko.
Gallant T Derg May 4, 2018 @ 2:28pm 
I don't think the Direct Hit needs a nerf, since you have to actually aim in order to do any damage, instead of using the "Oh so hard" tactic of shooting at peoples' feets like a little ♥♥♥♥♥
Originally posted by Gallantmon:
I don't think the Direct Hit needs a nerf, since you have to actually aim in order to do any damage, instead of using the "Oh so hard" tactic of shooting at peoples' feets like a little ♥♥♥♥♥
the problem is the projectile speed.I have been in the situation were a scout comes near me and by pure luck I kill him
ChessRobot May 4, 2018 @ 2:53pm 
I think it should have less damage against buildings.
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Date Posted: May 3, 2018 @ 6:58pm
Posts: 260