Team Fortress 2
HUGS Apr 7, 2018 @ 9:12pm
What do you think about blue moon update?
What the title says
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Showing 1-13 of 13 comments
There's both good and bad aspects of it... But over all I will say it seems more good came out of it...

Changes to Mercanry Park seems good for once... I don't feel like the last point is such a damn chore to chug through any more. Matches seem to be over all fun as well when not dying out completely thanks to rage quitters...

Auto-balance being back is a problem, as I've noticed a spike in matches during into low number matches during the middle of the match.

Pyro's now back to being a weak over all class again, appears that they're having a some difficulty getting him right. He needs to be around the damage output before Blue Moon, but make him need to require the amount of aim needed as he currently has post Blue Moon update... Then he'd probably feel like he's in a truly good possition.

Pre Blue Moon he was too easy to maximize his damage, and post blue moon his damage output is bugged if anything seems to colide with map props or walls to the point his damage gets cut in half for no reason.

Afterburn duration still seems odd as well... But that's kind of minor...
Last edited by Kitt 🌟 Stargazer; Apr 7, 2018 @ 9:17pm
bad except for making pyro weak again which i appreciate
Last edited by zonz; Apr 7, 2018 @ 9:19pm
Originally posted by Kitt 🌟 Stargazer:
He needs to be around the damage output before Blue Moon

Just admit you were wrong and spent months arguing in defense of Pyro remaining horribly broken. You don't have to continue acting like you were right even though the patch clearly proved you were not. Pyro is a in a good place right now. Bad pyros do bad and good pyros do well. What an astonishing concept.
stolen hi Apr 7, 2018 @ 9:22pm 
It's pretty good apart from the broken flame mechanics,
they added a jojo hat.
Originally posted by 042Legacy:
Originally posted by Kitt 🌟 Stargazer:
He needs to be around the damage output before Blue Moon

Just admit you were wrong and spent months arguing in defense of Pyro remaining horribly broken. You don't have to continue acting like you were right even though the patch clearly proved you were not. Pyro is a in a good place right now. Bad pyros do bad and good pyros do well. What an astonishing concept.

His damage output was still lower then scouts, demoman, soldiers and heavies... So no, his damage output was fine... Maximizing the damage on the other hand for every situation was dirt easy and that's what made him a pain to fight against...

https://www.youtube.com/watch?v=hFTxaRLl2rg

This video proves that he's still has issues that need to be ironed out..
Last edited by Kitt 🌟 Stargazer; Apr 7, 2018 @ 9:31pm
Originally posted by 042Legacy:
Originally posted by Kitt 🌟 Stargazer:
He needs to be around the damage output before Blue Moon

Just admit you were wrong and spent months arguing in defense of Pyro remaining horribly broken. You don't have to continue acting like you were right even though the patch clearly proved you were not. Pyro is a in a good place right now. Bad pyros do bad and good pyros do well. What an astonishing concept.
... Calm your tits.
Not to mention that I've already seen Crits phlog pyro's being taken down by Melee Snipers running Darwin's Danger Shield on multiple occasions thanks to this update... lol
Starnana Apr 7, 2018 @ 9:41pm 
*JoJo update
10/10 The devs have finally found a way to make TF2 survive in this harsh landscape of modern gaming. The player numbers will rise up back to glory and have purified themselves from all past sin.
Wheastonian Apr 7, 2018 @ 9:47pm 
Pretty Grucci if you ask me.
SharckCards Apr 8, 2018 @ 10:06am 
Somehow they mad the pyro much weaker class.
Doehardt Apr 8, 2018 @ 10:12am 
Originally posted by Kitt 🌟 Stargazer:
Not to mention that I've already seen Crits phlog pyro's being taken down by Melee Snipers running Darwin's Danger Shield on multiple occasions thanks to this update... lol
Correct me if I am wrong, but the "rampup" of Pyro isn't working at all or really only in weird circumstances? I have the feeling I am consistently on the 50% DPS it initially has, at about 70-ish DPS.

On the other hand love how parkinsons pyro doesn't work anymore.

If they combine a proper rampup with rewards for good tracking + movement it should be ideal.
TearDucks Apr 8, 2018 @ 10:12am 
Originally posted by DOOT:
Originally posted by 042Legacy:

Just admit you were wrong and spent months arguing in defense of Pyro remaining horribly broken. You don't have to continue acting like you were right even though the patch clearly proved you were not. Pyro is a in a good place right now. Bad pyros do bad and good pyros do well. What an astonishing concept.
... Calm your tits.
Calm your †i†s sir
Frözen Apr 8, 2018 @ 10:14am 
gud
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Date Posted: Apr 7, 2018 @ 9:12pm
Posts: 13