Team Fortress 2
Offline third person facing player?
I want make some loadouts and check how they look in action but doing sv_cheats 1 and thirdperson makes me stare at the back of my head, how do I make it so it's facing my front? I tried looking it up but all I can find are people asking for how to go third person on valve servers.
Originally posted by Pakaku:
It's probably cam_idealyaw x, where x is your camera rotation, probably from 0º to 360º

It also looks like you can bind keys to +camyawleft and +camyawright

I also remember using a combination of thirdperson, thirdperson_mayamode, and thirdperson_platformer to get a camera style less dependent on mouse control
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Showing 1-7 of 7 comments
Gyomi May 6, 2019 @ 5:08pm 
You can just go to loadout.tf
Last edited by Gyomi; May 6, 2019 @ 5:16pm
•͜• May 6, 2019 @ 5:10pm 
taunt and look at yourself
Adent 48/7 Osard May 6, 2019 @ 5:10pm 
Originally posted by brad:
You can juat go to loadout.tf
that site seemed buggy last time I used it but I guess I can give it another try if there's no other way
The author of this thread has indicated that this post answers the original topic.
Pakaku May 6, 2019 @ 5:16pm 
It's probably cam_idealyaw x, where x is your camera rotation, probably from 0º to 360º

It also looks like you can bind keys to +camyawleft and +camyawright

I also remember using a combination of thirdperson, thirdperson_mayamode, and thirdperson_platformer to get a camera style less dependent on mouse control
Last edited by Pakaku; May 6, 2019 @ 5:18pm
Adent 48/7 Osard May 6, 2019 @ 5:31pm 
Originally posted by god, these pretzels suck:
It's probably cam_idealyaw x, where x is your camera rotation, probably from 0º to 360º

It also looks like you can bind keys to +camyawleft and +camyawright

I also remember using a combination of thirdperson, thirdperson_mayamode, and thirdperson_platformer to get a camera style less dependent on mouse control
thank you! this works really well ^^
thirdperson cam_ideallag (very high number)
this one works too

there's also this
bot bot_mirror (bot name)
spawns a bot that has the same class and loadout as you're currently using, but painted items will show up as unpainted tho
Last edited by (っ● ‿ ●)っ; May 6, 2019 @ 5:40pm
trash May 6, 2019 @ 5:40pm 
there's also cam_idealdist commands that you can use to adjust the camera distance and offset, tho since some update it needs to have the thirdperson view reloaded to work from my experience
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Showing 1-7 of 7 comments
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Date Posted: May 6, 2019 @ 5:05pm
Posts: 7