Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I myself like to wrangle level 2 sentries the most.
They should reduce the resistance to 33%, that would be much more reasonable.
for the mini, probably
for real sentries, complete waste of slot. it's a sentry that can take an extra hit without being repaired. it'll go down in seconds.
You don't think the ability to manually take control of your sentry is already a pretty powerful upside?
no.
the only reason non-wrangled sentries can do their job and withstand the assault of competent players is when the little yellow hat man behind it gives it 100 hp a swing back.
valve weren't complete morons in the sense that they knew giving the engineer manual control means giving up repairs, so it had to have far bigger hp to compensate for it.
obviously we know how much of a gamebreaker unlock wrangler ended up being in the long run but that's a different story. And how they somehow didnt foresee issues such as another friendly engineer compensating the repairs or the shield downtime repairs. I'm not defending the wrangler one bit here, just justifying the original design behind it.
Under the control of the Wrangler, the Sentry the player is given aim-assist, the sentry fires and reloads rockets twice as fast as normal, and resists 66% of all incoming damage. That means just pulling it out during an uber push results in twice the level of knockback, which can make it almost impossible to even walk forward. It also has double the DPS, meaning Heavies stand literally no chance. All an Engineer has to do is pull it out, DELETE a Heavy, and then heal off the 50 damage the Heavy managed to actually inflict before being blasted into a nearby wall. A Level 3 sentry thats wrangled does 250 DPS, and that's without rockets.
Everyone that plays Engineer regularly admits that it's 100% overpowered.