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To test it out just go in any instant spawn server and see how broken these game modes are without the ability to have a moment to breath after killing the defence / offence. It makes capturing objectives near impossible without a rock solid push.
You know the discussion hinges around **how long** they are, and not **whether they exist at all**, right?
Talking about if they should be shorter is not talking about whether they should exist or not, and believing it's "no respawn" or "current settings" as the only dichotomy is laughably ignorant.
So the only options are fixed times of 15, 10 ,5 or instant anyways.
I just chose instant because it works with my point. The argument carries to shorter times as well.
Either way the current system is the best. I guess an all around lowered chance of 7 to 15 max could be implemented but the longer spawn times really give good breathing room.
But it's not always that big a deal.