Team Fortress 2
Duck Nov 14, 2017 @ 3:15am
Best way to practice pipe and sticky aim?
Yeah

Regarding tr_walkway, if it is truely the best way to practice aiming pipes, do I rotate to different positions and stuff?

And what’s the best way to practice aiming (yeah, I know it sounds silly. They’re quite easy to aim, but perfect aim all the time is better than landing 90% of your shots) stickies?

Thanks
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Showing 1-9 of 9 comments
Cee Nov 14, 2017 @ 3:16am 
Tr_rocketshooting

Make them jum (airshots) or make them copy your movement (general pipe aim)
Play against good players.
DM/MGE will be painful as Demo, but do not care about losing or winning, just aim for improving.
Also watching any good Demoman POV helps.
Vlad the Impala Nov 14, 2017 @ 3:18am 
Don't know if soapdm is still a thing in Australia, but grinding mge should be there.

You will get demolished by scouts though.
Last edited by Vlad the Impala; Nov 14, 2017 @ 3:18am
Vlad the Impala Nov 14, 2017 @ 3:18am 
Originally posted by LoganTNZ:
Originally posted by lust for blood:
Tr_rocketshooting

Make them jum (airshots) or make them copy your movement (general pipe aim)
I mean, people don’t really get pushed up into the air by your pipes a lot
They do if you hit their legs.
mishael1 Nov 14, 2017 @ 3:26am 
Playing against Expert bots in Viaduct 6v6 then 6v7 helped me. As Demo it helped me develop a basic understanding of Demo Projectile aim for me, as well as developing basic concepts of positioning and health management (aka not dying) and basic movement habits.

That's for grinding the very basics- it loses value after a long while and you must play against humans too while doing it to avoid bad habit development.
Last edited by mishael1; Nov 14, 2017 @ 3:27am
mishael1 Nov 14, 2017 @ 3:39am 
Originally posted by LoganTNZ:
Originally posted by mishael1:
Playing against Expert bots in Viaduct 6v6 then 6v7 helped me. As Demo it helped me develop a basic understanding of Demo Projectile aim for me, as well as developing basic concepts of positioning and health management (aka not dying) and basic movement habits.

That's for grinding the very basics- it loses value after a long while and you must play against humans too while doing it to avoid bad habit development.
Alrighty. Is there a way where I can grind for hours, still improve and not get into a bad habit?
Hour of bot stomp, hour of casual, repeat. The exact amount or ratio isn't important.
bad at rj Nov 14, 2017 @ 3:49am 
Originally posted by LoganTNZ:
And what’s the best way to practice aiming (yeah, I know it sounds silly. They’re quite easy to aim, but perfect aim all the time is better than landing 90% of your shots) stickies?

Stickybombs is the slowest projectile in the game (if you do not charge them at all). It is not ‘quite easy to aim’ at any decent opposing player. Too far away? They can dodge stickybombs easily. Too close? Arm time allows them to escape blast radius.

Originally posted by mishael1:
Originally posted by LoganTNZ:
Alrighty. Is there a way where I can grind for hours, still improve and not get into a bad habit?
Hour of bot stomp, hour of casual, repeat. The exact amount or ratio isn't important.

The optimal place to practice demoman, where you can ‘grind for hours, still improve and not get into a bad habit’ is pick-up games (pugs). Unless you can constantly scrim/play official matches (no team will scrim more than 2 hours, matches are scheduled), pugs is the optimal way to go.

Casual mode will definitely encourage ‘bad habits’ and no comp players ‘still improve’ from casual mode. The skill level here is generally too low, allowing cheese/clutch tactics to thrive, and prevents extended improvement in skill.

It is crucial that one plays continuously for extended periods. A player that plays for 24 hours a day for only 1 month will achieve little, compared to a player that plays for 2 hours a day for 1 year. Despite both players having similar playtime, the 2nd tend to improve to greater extent.
Last edited by bad at rj; Nov 14, 2017 @ 3:54am
mishael1 Nov 14, 2017 @ 3:52am 
Originally posted by gvh:
Originally posted by LoganTNZ:
And what’s the best way to practice aiming (yeah, I know it sounds silly. They’re quite easy to aim, but perfect aim all the time is better than landing 90% of your shots) stickies?

Stickybombs is the slowest projectile in the game (if you do not charge them at all). It is not ‘quite easy to aim’ at any decent opposing player. Too far away? They can dodge stickybombs easily. Too close? Arm time allows them to escape blast radius.

Originally posted by mishael1:
Hour of bot stomp, hour of casual, repeat. The exact amount or ratio isn't important.

The optimal place to practice demoman, where you can ‘grind for hours, still improve and not get into a bad habit’ is pick-up games (pugs). Unless you can constantly scrim/play official matches (no team will scrim more than 2 hours, matches are scheduled), pugs is the optimal way to go.

Pubs will definitely encourage ‘bad habits’ and no comp players ‘still improve’ from pub games.
He is asking for help with the very basics of aim- point slightly above the point the enemy will be at in 0.1 seconds (range dependent) and click. You don't need to pug for it, any moving target will do. It's actually helpful to have easy targets at the very start.
mishael1 Nov 14, 2017 @ 4:48am 
Originally posted by LoganTNZ:
Originally posted by mishael1:
He is asking for help with the very basics of aim- point slightly above the point the enemy will be at in 0.1 seconds (range dependent) and click. You don't need to pug for it, any moving target will do. It's actually helpful to have easy targets at the very start.
I mean, not the very basics. I can hit my pipes 40 - 50% of the time
Ah. So yeah, play pub pug etc. Additionally, you need to try and get into the habit of passively observing enemy paterns and predicting near-future gamestates as second nature. It's not even "Getting in their head"- that takes mental effort and aplies to long term prediction (which is also important- hitting completely blind shots and such)- it's a gut feeling telling you what the immidiate future is.
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Date Posted: Nov 14, 2017 @ 3:15am
Posts: 9