Team Fortress 2
Mr.Arska Sep 9, 2017 @ 2:02am
What does sv_pure 1 block and what not?
I know it doesn't block some (such as detailed kill icons), can you use some others?
< >
Showing 1-7 of 7 comments
Custom animations and skins if they are not preloaded
Shakes Sep 9, 2017 @ 2:15am 
Depends on the server. You can get a list by typing sv_pure in console and reading the output.
Rudolpho Sep 9, 2017 @ 2:21am 
sv_pure 1 means that the server admin can choose what mods they want and dont want
Mr.Arska Sep 9, 2017 @ 2:44am 
Originally posted by Shakes:
Depends on the server. You can get a list by typing sv_pure in console and reading the output.
I checked, what does trusted_source include?
Shakes Sep 9, 2017 @ 3:32am 
Originally posted by The Classy Spectre:
Originally posted by Shakes:
Depends on the server. You can get a list by typing sv_pure in console and reading the output.
I checked, what does trusted_source include?
It means that it only accepts from the base game files for that file or folder. You can preload some items like first person animations in this case. However not a whole lot else can take advantage of this loophole as far as I am aware.
Last edited by Shakes; Sep 9, 2017 @ 3:33am
{FR}Ⓐlexis Sep 9, 2017 @ 4:26am 
Here's the default sv_pure 1 list, if you wanna know what assets are filtered:
whitelist { // Example custom server whitelist. // // Do not modify this file. Instead, rename this file to "pure_server_whitelist.txt" and then modify it as appropriate. // // sv_pure values are in order of "increasing pureness": // // -1: No restrictions. Allow clients to load any files. // 0: Only load pure_server_minimal.txt. // 1: Load pure_server_full.txt, followed by pure_server_whitelist.txt (the custom file). // Also, in this mode, the server may specify additional public keys that it considers to be trusted. // 2: Load pure_server_full.txt only. // In this mode, user only the public keys listed in trusted_keys_base are used. // // If multiple rules apply to the same file, then the rule listed later (or from the file loaded later) takes priority. // Therefore, because the custom whitelist file is loaded last, after a fully pure whitelist has been loaded, typically // the custom whitelist file is used to carve out exceptions (where the server wants to be more permissive), rather than // listing the files that are requested to be. // // 2 different rule types may be used: // // trusted_source - require file to be loaded from a "trusted source". // A trusted source is a VPK that is signed with one of the public keys listed // in trusted_keys_base.txt or trusted_keys.txt. // any - Client can use file from any source. // // For historical purposes, the following strings are also allowed: // // allow_from_disk - same as "any" // from_steam - same as "trusted_source" // check_crc - same as "trusted_source" // allow_from_disk+check_crc - same as "trusted_source" // // Three types of file specifications: // // 1. directory\*.* - refers to all files under the directory // 2. directory\... - refers to all files under the directory and all directories under that (recursively) // 3. directory\filename - refers to a single file // // Allow custom player models. // models\player\... any materials\models\player\... any // // Allow custom spray decals. // materials\temp\... any materials\vgui\logos\... any materials\vgui\logos\ui\... any // // Allow "mymod" resources to come from disk. // materials\mymod\... any models\mymod\... any sound\mymod\... any }

It's explained here also: https://developer.valvesoftware.com/wiki/Pure_Servers
Last edited by {FR}Ⓐlexis; Sep 9, 2017 @ 4:27am
Twowy Mar 16, 2018 @ 3:25pm 
Originally posted by Rudolpho:
sv_pure 1 means that the server admin can choose what mods they want and dont want
there isn't a admin on every valve server, you need hacks to become a admin or beg the TF team for eternity
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Sep 9, 2017 @ 2:02am
Posts: 7