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But if the class does not use the unlockable, what is the point of having one in the first place?
At the highest level, the heavy can perfectly track and he wins if not taken by surprise. At high level, Scout's movement isn't unlikely to mess heavy's aim, and the matchup is even, and Scout can probably pick an opportunity to win at lower levels, it's again Heavy's win due to better health and damage, with low level scouts unable to correctly utilise their better mobility.
And all of that depends on more factors- range, terrain, intelligence.
EDIT: Terrain may be another variable that affects the outcome, but if the pair are provided a map that lets them use their abilities to their advantage, since both classes excel in close range, they are to fight each other in such range. Since the heavy' maximum dps is much higher than the scout's, the heavy wins.
medic can kill sniper with the medic gun
It's balanced because you can kill him, right?