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Other notes: In close range, the pills (if your viewmodel's right) would move to the left more till it reaches a range where it lines up with the crosshair.
Find your sweetspot, or you could simply ♥♥♥♥ all of that and go mr flickies
Instead he is very team oriented damage dealer. You should practice your team working and gamesense. Stay with your team and deal damage with stickies. Use your pipes either for bonus damage, if you have no stickies on clips, they're on traps or you want to deal damage to invidiual player.
You setup with the stickybomb launcher.
sticky spam if you know your target's low or have it ready for a compensation against classes like scouts.
It's a second primary and I don't use it that often rather than setting up traps or I'm out of pills and I still need to do dmg against the enemy before I die in a horrid matter and If I do run out of stickies or have 1 left and the enemies far AND I have health, sticky jump + scotsman.
Grenades are hard to aim, but they do 100 damage on direct hit. I sugest you use them in narrow corridors. They can be also used to spam.
If you want to main/get better at him, then yes, yiu should spend more time as him.
As for even more advanced, also play his biggest counter: Scout. Then you can see how he can counter Demoman, so you would know how you can try to pretend it when you're playing as Demoman against Scout.
Good luck!
- Sticky jumping and getting to mid as fast as you can
- Predicting enemies movement
- Using terrain to your advantage
- When to retreat or make sticky traps
- When use pills and when stickies - as demoman have slowest reload time in game,
choosing 1 to do best damage in shortest time is important.
- if you are low on clip better have a teammate around (soldier, demo or heavy preferably) because at this moments you look for enemy scouts like MRE
- Play with players better then you and pay attention to the way they play if they use demo.
- Don't get discouraged when you fail in MGE it's good kind of training despite not having some features of normal play (like the fact that there are normally many enemies and your weapons are designed to do damage to many at once)