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You need only hold the button down as you attack to freeze them then immediately let it go so you aren't continually consuming energy too. Repeatedly switching targets helps preemptively delay attacks too.
If you are off the walls determined to not give it the effort to win, I suspect you could easily find the health value with Cheat Engine.
Thanks for the input, everyone.
Now I'm going to uninstall this stress-inducer and vow never to play any twitch action game ever again. Turn Based RPGs and Point and Click Adventures only from now on! :)
Yeah I agree, guess it's okey for an first Game I believe? But yes the Shield Breaker is so powerful, never switched it out, the Treasuregem is obsolete, I mean rare loot, when you don't get any Stones after you forged the Swords anymore, and always get a Gem when opening Big Chests anyways, until you have all 21.
Really wished they would have put some Bonus Exp in those Chests instead of just measly HP/MP Food, which you don't even need most off the Time, and don't get me started on the not Skipping of Dialogue I heard 30+ Times already x_X
So yeah with a bit of Balancing, skippable "already read"-Dialogue, and a bit more Spiced up Fighting, like e.g. Bastion where you had an abundance of Weapons, not just Swords, this would really go up in Score.