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It doesn't have a flowchart like VLR (though this would have been really difficult to implement here because this VN has a much larger amount of branches than VLR), but there is a skip mode that allows you to fast-forward until you reach the next branching point or unread line. There's also an option to instantly jump there instead.
As for how good the story is, I may be somewhat biased here, seeing how I'm part of the translation team, but prefer it over VLR, Steins;Gate and Ghost Trick, personally (haven't played Danganronpa 2). Despite what it may seem at first glance, it's primarily a really in-depth character study, though it also has a well-developed setting and some thought-provoking themes.
The biggest issue this one has is the incredibly slow pacing at times. If you aren't able to handle slow moments in VN's very well you may not enjoy this one, but if you stick it out through to the end I'm sure you'll enjoy it a lot.
The rest of your questions are answered by Killicool64 above, and I agree with all the points he made. The later points are much more character focused than deep complex narrative focused, but that's not to say there isn't any complexity to the story.
Yes, it showed their day to day lives and how peaceful they were and there was quite a bit of foreshadowing in there, but 12 hours+ of that with very few interest spikes did wear. The biggest offenders were the overly long sections that take place in the school explaining concepts that (I felt) were explained well enough in root A or could have been explained in just enough detail for the foreshadowing with the rest in the additional glossary. Then there is a 20+ minute school lecture that explains why being irradiated is bad...
Hopefully that doesn't sound like I'm coming off as I hated the first half of the game, (Root A was fantastic and Root B did have a lot of really well done foreshadowing, paranoia, and doubt) but I find this VN very hard to recommend to people who haven't tried out many straight/slower paced VN's before.
If the OP is willing to give this VN a fair shot knowing that there's going to be slow moments he's in for, in my opinion, one of the best VN's out there.
I played a VN which has bad pacing before, in Ever17.
I'll probably pick this after Zero Escape 3, which should be out next month on Steam and Vita.
Pacing is bad for B route as you get a lot of useless build up just for single twist that isnt really a twist.
Engings are not compared to mess other vns have. Its relativly full and chews down every detail for you.
One of the top 10 vn on english for me and one of top 200 vn overall
It also gave be deja vu as a fan of the Infinity series.
Root Double did have some horrid pacing, Root B is very slow and jumps between action and long boring flashbacks, and flashbacks in flashbacks. Root C is also a needless thing covering what you already know from A and B, but atleast it's short. If you can get through root B then you're fine for the rest of the game.
You go for action and mystery and than sudenly they throw yet another school boy slice of life story fro nex 5 hours.
Still A was enjoyable, B wasnt, C is so short it's not worth mentioning and D was enjoyable too. If you read ABCD then I can understand why B would feel so bad, part of the reason I played B first was not wanting to jump from tense rescue crew to highschoolers.