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A substantial amount of work has been done since the last update. Currently, I have a demo lasting about 1 - 1.5 hours (that’s if you skip many of the interactions). I call it a demo but it's a large chunk of the game (about ⅓ of Act 1), and it needs more play testing / stress testing. It skips the prologue which I hope to bring back for the final release and jumps right into the game's intro. It’s also lacking a couple interactive bits pivotal to the story. They are not included as that will ruin the bigger picture for you folks.
I’ve created a round 2 Epic MegaGrant to submit to the MegaGrant’s program, and it’s ready for submission! Epic is open to doing another round of funding for past recipients. In my proposal I’ve had to showcase the progress that the original grant has helped me make. I’ve put together an in depth document with videos, images, etc showcasing just how fair things have come with assistance from the MegaGrant program, and where a second grant would help me take things. I will make the submission at the end of the month when the application system opens back up (the program is on a summer break).
Currently figuring out what I should include in the new press kit, and how I want to do the final trailer! That being said, I’m excited to put the newest trailer together because there’s a lot of great content to work with. I’m currently laying the groundwork for the final iteration. It’s going to be interesting folks!
MegaGrant based sponsors continue to be extremely helpful. Intel has provided me with an Arch A770 GPU which will replace one of my oldest cards. I’m very appreciative of the support and it’s been put to good use. Thank you Intel! I also randomly won another AMD processor so I can do a CPU upgrade. I'm having really good luck in this department!
I broke my spine falling off a zipline which was a scary experience. The line I was on, pulled out of one of its anchor points and I fell directly onto my upper back. Thus jamming one vertebrae into the other causing a dent / smushed area in the bone. Compression fractures are pretty painful if I’m being honest, but I’m exceedingly fortunate. The damage was minor albeit painful, and has been able to heal on its own with little intervention. It was just one of those things that takes time to heal. Right now I have minimal to no discomfort as it’s been healing for a number of months, and I’ve been fully mobile for a while now. Sitting, running, working out, and doing general spider monkey like activities are going well once again. I never want to relive that initial first 2 weeks of pain ever again…Not fun.
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