VRChat
get rid of redundant menu screen
why is there two menus for everything? you get one for when you press esc and all those buttons lead you to a page that has all the same buttons up top??

and whats stupid is the social page doesnt have all the same options as the social page you get when you click on a persons bubble when opening the first menu page.

WHICH BY THE WAY, FOR THE TENTH TIME, TONS OF PEOPLE ARE UNABLE TO ACCESS DUE TO A STRANGE GLITCH THAT PREVENTS US FROM DOING THINGS LIKE CLONING AVATARS.
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Showing 1-5 of 5 comments
Squid  [developer] Dec 17, 2020 @ 8:35pm 
Its important to keep in mind that the menu is designed with VR in mind. The big menu is something that appears in front of you that you can use both hands to interact with. While the smaller menu is attached to your hand, and you interact with it using the other hand.

One menu is for quick access to commonly used features, while the other contains larger features that wouldn't fit on something single handed as nicely.

As for the avatar cloning issue, for you to clone an avatar, it needs to both be a public model, and the user wearing it also needs to enable 'allow cloning' in the settings menu. If either of these are false, you cannot clone the model.

Hope that clears it up!
Last edited by Squid; Dec 17, 2020 @ 8:36pm
the problem isnt the cloning, its that the ENTIRE MENU that the very button is on will not show up at all when i click on a person.

THE MENU

THE ENTIRE FRICKING SOCIAL MENU

IS
NOT
SHOWING
UP
FOR
HUNDREDS
OF
USERS!!

Look, just take ALL those buttons and copy them to the BIG social tab in the LARGE menu.

And I get that the VR users have a smaller interface, i can accept that. but why not create a setting that allows us to just bypass the first menu and skip to the full size menu? you can let us just toggle that setting at our own discretion
Squid  [developer] Dec 19, 2020 @ 10:44pm 
Make a canny for it then. Canny is how VRChat tracks issues, and users can submit bugs and feature requests. Just make sure it doesn't already exist beforehand.

https://feedback.vrchat.com/
Last edited by Squid; Dec 19, 2020 @ 10:45pm
QP Dec 21, 2020 @ 7:11pm 
The thumb menu, one of the most used menus in the entire game, is for quick access to commonly used features, and is also cluttered with wannabe meme cats that you don't have the option to remove even after you subscribe to vrc+. So of course we must keep this menu.

In its defense, the thumb menu used to be sleek and wonderful, giving you easy access to some of the game's most useful features: emoticons, animations, the ability to mute your mic, the ability to turn on and off nameplates, and shortcuts to main menu social, worlds, and settings tabs, all in a simple-to-use interface that required intuitive control to use.

Since then, it has suffered from an incredible amount of bloat, as new "features" and advertisements are added to the game.

Now almost all useful buttons from the old thumb menu have moved as of the avatar 3.0 update to a secondary nestled menu that is not only less intuitive to use, but requires multiple circular motions and several clicks to accomplish anything. Meanwhile, some of the most used buttons from the old thumb menu have been nestled themselves, crammed into corners behind multiple button presses, while we make room for new features.

I mean, how often are we really going to be changing our vrc+ icons? Yet multiple buttons are used to show off this "new feature" with little consideration for features or toggles we would use much more often, while buttons we likely use much more often get shoved to sub-menus and out of sight.

You can't explain the seemingly uselessness of the thumb menu away as being for "VR control users." It likely seems useless for any new players, as it barely still functions in concept to its original purpose.
QP Dec 21, 2020 @ 7:31pm 
A much better use for the vrc+ cat icon would be to "toggle" between two thumb menus, one of which is the basic thumb menu returned to usefulness, and the other containing any features that are vrc+ exclusive or have additional functionality with vrc+, such as any icon control buttons (the camera thing and the icon selection menus), as well as any other vrc+ features added in the future.
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Date Posted: Dec 17, 2020 @ 6:16pm
Posts: 5