VRChat
Nyuu Jul 12, 2020 @ 5:27pm
Arm Length / Floor Height Preference
PLEASE add an in-game option for prioritizing either arm length OR floor height (leg length) when it comes to scaling the world/avatar in VR.

On almost every avatar I use in VR, the floor is far below my IRL feet. The game scales the world based on how long your arms are, not how tall you are. This is for the purpose of making sure that your avatar's arms are as long as your real ones.

Me and many other people use VRchat primarily as an immersive way to hang out with friends we can't visit IRL, and it would be much better for immersion it didn't feel like you were floating constantly

(not to mention sometimes it's so bad you can't even reach items on the in-game floor!)
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Doranos Jul 14, 2020 @ 6:14am 
idk if this was your case but I know that most avatars have that issue with the leg/arm lenght (and particuliarly anime female avatar) because theirs proportions is too ♥♥♥♥♥♥ up; most females avatars (mostly from MMD) have indeed legs WAY too long so it end up making the floor too far away when you try to grab stuff on the floor. When you have full body tracking, it's easier to understand : my feet irl usually end up somewhere in the middle of my avatar's tibia while my hip is accurate and my arm lenght too. (I also had to have a slightly different height in-game than my real height when in regular vr while I have to have a way different height in-game than my irl height when using FBT)
Nyuu Jul 19, 2020 @ 4:32pm 
Originally posted by Doranos:
idk if this was your case but I know that most avatars have that issue with the leg/arm lenght (and particuliarly anime female avatar) because theirs proportions is too ♥♥♥♥♥♥ up; most females avatars (mostly from MMD) have indeed legs WAY too long so it end up making the floor too far away when you try to grab stuff on the floor. When you have full body tracking, it's easier to understand : my feet irl usually end up somewhere in the middle of my avatar's tibia while my hip is accurate and my arm lenght too. (I also had to have a slightly different height in-game than my real height when in regular vr while I have to have a way different height in-game than my irl height when using FBT)
Yeah I'm aware of this. I think most people would prefer when they're just hanging out for the arms to be short compared to feeling like they're not on the ground.

In my case, I have my own model, so I manually adjusted the arms themselves.
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Date Posted: Jul 12, 2020 @ 5:27pm
Posts: 2