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Walpha 2018 年 4 月 24 日 下午 7:32
The Particle Limit Is Horrible
I absolutely love seeing what people can do with models in this game. I love it because there are actually no limits to what you can do or achieve. I HEAVILY DISAGREE with the staff's descision to limit particle effects. A good friend of mine spent literally hours making the best models and effects I have ever seen, and he was really sad that all of his work went to nothing when this update rolled out. I actually use one of his models that he made, and it was sad to actually experience all the work that he put into it just disappear into dust.

If the devs think that doing this will stop people's games from crashing, then they are wrong. It will happen regardless. Take a look at this picture:

https://images-ext-2.discordapp.net/external/XrdbEj3VRbMGhWtiAcKbv27gTFEMCoob_yKwxJc2Vwc/%3Fwidth%3D558%26height%3D473

This was actually taken today. This person was "shot" by this user's gun, and it ended up crashing their game, thus proving that even if particles are limited, people will still try to crash other player's games.

Or, the devs are worried that some particle effects wont be supported by some users. Well, this game was made for vr, and was supposed to be run by high computers. But because we are accomodating non-vr users, the devs thought they had to limit the particles to make sure that the people with "toaster computers" would not complain.

There is an easy fix for this: An option for particle limits.

Make it so that players can actually set their own limits for particle effects, so that they can actually have the VRChat experience that they want, and not have to be dragged down by those with less-functional computers. If your computer does not run that well, set your particles limits to low. But your computer can take a lot, and you want to see the flashy energy waves going through the air? Then set your limits high!

This is a really easy fix for this problem, and fixing it will benefit everyone playing VRChat. I sincerely hope the devs see this, because A. I want to go back to playing the game I love, and B. I don't want to see my friend's work be for nothing.
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正在显示第 1 - 10 条,共 10 条留言
Zennshi 2018 年 4 月 24 日 下午 8:20 
Seconded.

I may create laggy particles, but that is mostly because I err on the side of looks over perfomance and not out of malicious intent.

Sometimes you have to use lots of particles to create something, like clouds and rain.

=/


Also you can crash people with 10 particles if you know what you are doing, so this whole particle effect limit was the most half baked ♥♥♥♥ I've ever seen.

It is OBVIOUS that the game devs know very little about how particle effects work - much less proper security....

ezRocket 2018 年 4 月 24 日 下午 8:34 
引用自 Zennshi
Seconded.

I may create laggy particles, but that is mostly because I err on the side of looks over perfomance and not out of malicious intent.

This is exactly why they limit the particles. :steamfacepalm:
Zennshi 2018 年 4 月 24 日 下午 8:48 
引用自 ezRocket
引用自 Zennshi
Seconded.

I may create laggy particles, but that is mostly because I err on the side of looks over perfomance and not out of malicious intent.

This is exactly why they limit the particles. :steamfacepalm:

Yeah I don't think that is correct...

Making them isn't the problem.

Abusing them is.

I also literally just said that you can still lag the everliving hell out of people with less than 20 particles so the idea of a particle limit is stupid as ♥♥♥♥.
bezythe 2018 年 4 月 25 日 上午 3:23 
I'm guessing that friend is me? Lol, yeah, i'm very heart broken about this stupid limit. It pains me to see that VrChat care more about the 1% of peoples who have potato computers then the people who actually make up the damn game. Not to mention hours... hundreds of hours are just, piss in the wind. They honestly should of thought this through... there is no way they did. Like Walpha said, a slider to turn it up or down, is the best solution, if they can't make it, then don't put a limit. Simple.
Craig The Brute Gaming 2018 年 4 月 25 日 上午 7:26 
A friend of mine creates these absolutely beautiful DBZ auras and particle systems and they are all completely broken or dont even work at all. He has 40+ models with advanced particles and its such a shame they implemented this.
Yutaka 2018 年 4 月 25 日 上午 7:59 
I've never been crashed.
Medabets 2018 年 4 月 25 日 上午 10:39 
I completely agree. I saw this Super Saiyan Pikachu (turtles) ascend to Super Saiyan 3, with music and everything, but you could hear in his voice how disheartened he was due to reduced particles. Please allow a particle slider, to have creaters continue in making unbelievable avatars with stunning effects.
nul 2018 年 4 月 25 日 上午 10:53 
The fact that they limited particles before limiting other more significant issues...
Like an abundance of dynamic bones/colliders. Or models with unjoined meshes and way too many materials. Or just optimizing the things we don't even have control over as well.
The fact that the 20k tri limit is still in, and then they limit particles... over things that definitely cause bigger performance issues... That's the reason I haven't played in a little under 2 months now.
最后由 nul 编辑于; 2018 年 4 月 25 日 上午 10:54
Katty Nat 2018 年 4 月 25 日 上午 11:57 
As much as I hate particle effects, I must agree this was not the way to deal with them.

Sliders/options/switches... all they need to do is put the limitations in the hands of the users.
Same for poly count (when they eventually try implementing client side and end up killing 99% of the avatars people regularly use, because you know just about every long term user has at least one over-20k model, or regularly uses one from a world)... just put the power in settings.
stealthXG 2018 年 4 月 29 日 下午 3:13 
引用自 Meraki
I think all partifle effects except what they allow should all be that is allowed. I also think 100% of the avatars that are not the default ones should be removed. And ONLY inspected avatars that get approved by the DEV(s) are allowed.

Solve many problems like this.

And the butthurt would be glorious to behold.

I don't put my 3D avatars into a free program. So odds are, if you don't make your own you have no opinion.
Why go through all that unnecessary work when they can just add an option to disable particle effects?
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发帖日期: 2018 年 4 月 24 日 下午 7:32
回复数: 10