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Dynamic Bones in SDK3?
I was wondering how Dynamic Bones worked in the new SDK? I cannot find the script, but CAN find 'Colldier' scripts. From my understanding, these colliders are what allow me to interact with my own, and other's dynamic bones, and is very performance heavy if I have too many. I just cannot find the regular dynamic bone script. Where'd it go?
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Squid  [ผู้พัฒนา] 19 ต.ค. 2020 @ 7: 36pm 
Dynamic bone is not a part of SDK2 or 3. It needs to be purchased separately from the Unity Asset store.
โพสต์ดั้งเดิมโดย Squid:
Dynamic bone is not a part of SDK2 or 3. It needs to be purchased separately from the Unity Asset store.
Ah, okay
โพสต์ดั้งเดิมโดย Squid:
Dynamic bone is not a part of SDK2 or 3. It needs to be purchased separately from the Unity Asset store.
And so the new collider shapes have nothing to do with it?
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กำลังแสดง 1-3 จาก 3 ความเห็น
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วันที่โพสต์: 19 ต.ค. 2020 @ 7: 27pm
โพสต์: 3