Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't quite know where to begin, but I'll do my best.
A PMD file isn't a model file. It is a text file. So if you're trying to open a PMD with Unity and expecting a model to show up, it isn't going to work.
I am assuming you meant a PMX file, which is a mikumikudance (MMD) file. This will need to be opened with Blender, not Unity, and it will need to be converted within Blender and eventually exported into an FBX file, which is what Unity wants. You'll find the CATS plugin very useful for this step.
Once you have an FBX file, you'll still need to set it up as an avatar within unity itself, which involves assigning a rig to the model and adding an avatar descriptor. It's also where you'll add your fortnite animation to it.
Of course, you could skip all the above if someone had already converted and exported the avatar into a Unity package for you, which they have. It's on VRCMods. If you just import that one into Unity, you can modify it before upload and add the animations you want to it.
But you can't just double click on the FBX file in windows and expect Unity to open it. You have to import it into your project and such, along with the SDK and shaders and textures and animations and other goodies. Importing is pretty simple in Unity, you just drag the file into the bottom window and it'll import it in, but it all has to be done in a pretty specific order. So uh...watch a tutorial on that and have fun.