VRChat
Ralii May 27, 2022 @ 10:00pm
Recent update broke Physbones?
The recent update appears to have broken physbones.
I have done a small test and so far have concluded the bones with the 'Is Animated' is check marked bones seem very jittery like its spazzing out, or its 'low framerate' when they move
however if its not checked they move just fine.
Other users can see this stutter of the bones, and it can be observed on other avatars with physbones.
I checked it against an avatar with dynamic bones that were animated and they did not experience the same issue.
Is there a fix to stop this 'stutter' of the bones? ( other than unchecking the 'Is Animated' as these bones need to be animated for adding to my avatars expressions and 'liveliness')

On a side note Animations also feel slightly broken i.e. they are/feel slower to react or play out.
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Showing 1-6 of 6 comments
Knoct May 27, 2022 @ 11:37pm 
Having the same issue. Trying to find a solution. Thx for posting.
Squid  [developer] May 28, 2022 @ 2:44am 
This is a known poopy bug and will be fixed. The fixes in this patch far outweigh this con, so it'll be a short lived bug until the next patch! The team is out on a long weekend so it was important to get these updates out to fix bigger issues in the meantime for the weekend. Please bear with! :tbphappy:
Last edited by Squid; May 28, 2022 @ 2:47am
I appreciate this post, I just posted a discussion myself mentioning the glitching bones as well as a height issue, so this at least lets me know it isn't just me experiencing the issue.
Ralii May 28, 2022 @ 8:26pm 
Originally posted by Snail Jail:
I appreciate this post, I just posted a discussion myself mentioning the glitching bones as well as a height issue, so this at least lets me know it isn't just me experiencing the issue.
It also feels like the Hand rotation feels off since this update. doesn't feel natural like it did before. have you noticed this too?
Squid  [developer] May 28, 2022 @ 11:48pm 
Just wanna pop in and say that a patch for the jitters is now on the open-beta branch. It's network compatible so you'll be able to see your friends on live. Because we're all still out for the weekend it probably won't be brought into live until sometime this upcoming week.
niemand May 29, 2022 @ 1:22am 
Strange thing is, that physbones are broken probably only on PC but not on Steam Deck. I have the same issue (as described in first post) on PC (in desktop mode and VR mode), but when I play the game on Steam Deck, avatars are working properly.
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Showing 1-6 of 6 comments
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Date Posted: May 27, 2022 @ 10:00pm
Posts: 6