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I created a folder on my D Drive called SteamLibrary using the tool.
Once that folder is created and steam can access it, if you right click on VRChat and go to properites, Local Files Tab, You'll see an option to move the install folder. Click that and the program will give you a list of other library folders you can move the program to. (D:\SteamLibrary in my case).
Select the folder you want to move the game to (if you've set up more than one) and click move files.
Steam will move the install to the other folder and voila, your game is moved without having to uninstall and reinstall it. (This works for most steam games and software)
I already have VRChat installed on a different drive, but there doesn't seem to be any way of changing where it saves cache files to (AppData\LocalLow\VRChat).
I could delete everything cached to free up space, but then I'd just be re-downloading everything and it'll be the same problem again in a few weeks.
They need to implement an option to save cached files to the local installation folder.
I suppose another option is extract the asset bundles from the cache files and move them to the StreamingAssets directory, though I've not yet tested this.
I did the CMD method and it successfully linked I think.
But I play the game and go back to my files to check it. VRChat is back in the Appdata Directory with that little shortcut icon next to it, but when I click it my top URL bar thingy in the file explorer says "Username\Appdata\LocalLow\VRChat\" and stuff. is this just a visual thing and did it actually link?
The directory structure is retained so that applications can access those directories without knowing the actual location of it. But the physical location of the files is wherever you set the target of the link to.
I'd have expected the devs to implement a proper solution by now, it would only take a few minutes of their time to implement an option to change the directory where assets are saved.
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