VRChat
Screen tearing / lagging on Oculus Rift S
Hey, just got my vr headset about a week ago and have been playing VRChat as well as a lot of other VR games, but in VRChat my screen sometimes starts to tear and sometimes it lags / stutter / freeze for a second or half, it''s not very often but it always happen during my play time so it's been bugging me a lot because it makes me dizzy

it doesn't happen in any other games, even on more demanding games such as Skyrim VR etc
do you know what i need in order to fix this? maybe in oculus setting or nvidia setting?

my system is i5-8600k, GTX 1060 6GB and 16GB of RAM.
Last edited by パンダ(Φ ᆺ Φ); Nov 9, 2019 @ 1:12am
< >
Showing 1-1 of 1 comments
SapphireSouls Nov 9, 2019 @ 6:23am 
For starters, set up safety and turn off stuff for non-friends like particles, shaders and animations. This not only gives a bit of a boost but protects you from crashers.

Next, launch VRC in desktop mode, hold SHIFT when launching to bring up the unity options window, set the quality to 'vrlow', this doesn't make any visible difference to quality, but boosts fps a bit.

Finally, since you're on NVIDIA, open NVIDIA Control Panel, Manage 3D Settings, click the Add button, add VRC's exe and scroll down the options until you find 'virtual reality pre-rendered frames', set it to 1.

Your rig is pretty similar to mine and I tend to sit around 45 fps with a mirror turned on in medium populated worlds, down to 30 when more people join. If you're getting less than that, check to see if there are other programs you can close to free up CPU/RAM usage.
< >
Showing 1-1 of 1 comments
Per page: 1530 50

Date Posted: Nov 9, 2019 @ 1:10am
Posts: 1