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About dynamic bones and colliders
Does making the radius of the dynamic bones ball bigger, make it easier for the colliders to interact with them?
Would there be problems that could arise if I did increase the radius? And if so, what? And why?

like increasing the dynamic bones ball in the ass, to make it easier to interact?
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Doranos Jun 6, 2021 @ 6:36am 
it's not just the dynamic bone colliders radius on the bone you want to interact with that matter, it's also the one on the hand you use to interact. For hait, it's usually a lil bigger but for body part like fox ear or you breast, you usually try to go as big than the size of it (for breast and butt it's easier since they usually have round shape). To be honest, the best thing you can do is testing it yourself.
dragon864789 Jun 6, 2021 @ 7:11am 
Originally posted by Doranos:
it's not just the dynamic bone colliders radius on the bone you want to interact with that matter, it's also the one on the hand you use to interact. For hait, it's usually a lil bigger but for body part like fox ear or you breast, you usually try to go as big than the size of it (for breast and butt it's easier since they usually have round shape). To be honest, the best thing you can do is testing it yourself.
well the colliders on my hands and feet are already big enough, but since the butt dynamic bone sphere is at default size (i think), would making it nearly as big or as big as the ass, would make the interaction better?

is there possible downsides?
Doranos Jun 8, 2021 @ 1:47pm 
basically, the bones will interact when they touch your colliders. So making the radius bigger will indeed make it easier to move, or more exactly your colliders won't have to be as close anymore to interact with it. The only downside I can think of is if your radius is too big, you might collide with it by accident sometime.

The best thing I could suggest you is to test it. See how it's react on a certain radius and then try with a different radius (don't forget to switch away from the testing avatar before you upload a new version).
dragon864789 Jun 8, 2021 @ 2:11pm 
Originally posted by Doranos:
basically, the bones will interact when they touch your colliders. So making the radius bigger will indeed make it easier to move, or more exactly your colliders won't have to be as close anymore to interact with it. The only downside I can think of is if your radius is too big, you might collide with it by accident sometime.

The best thing I could suggest you is to test it. See how it's react on a certain radius and then try with a different radius (don't forget to switch away from the testing avatar before you upload a new version).
well it seems to go good, but if the bones themself where adjusted in posistion by the maker of the model, the interacting of the bones (in the ass) would work better but hey if it works, it works
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