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Bastet May 14, 2018 @ 5:54pm
How to trigger Face Emotions with the shift+F1 - F12 system for desktop users?
I do not mean the Emote menu, theres a shortcut for desktop users, they can use up to 12 custom animations (i think), with something like shift+f1,f2,f3 etc... how do I set that up? I got the Animation files already here, I just need to know how to set it up.
Last edited by Bastet; May 14, 2018 @ 6:00pm
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Dorrivix May 14, 2018 @ 7:21pm 
same way you'd set up face emotes with vr users. also, only f1-f8 works, f9-f12 do not work.
Korone Inugami May 14, 2018 @ 11:05pm 
Shift+F1-F8 are for gestures. You can override these gestures in Unity with your own animations. Here is a very useful tutorial:
https://docs.google.com/document/d/1ZDwWqrboInk7bCMQWug7B1BKqTpMkIOmARthQ_ZWl70/edit
Bastet May 15, 2018 @ 6:34am 
I've got a other problem now, My Avatar is stuck in the crouched position, just like in the Animator tap, my avatar is a bit underground, how do I fix that?
Vatarga May 15, 2018 @ 7:29am 
Originally posted by ⎛⎝Yimple⎠⎞:
I've got a other problem now, My Avatar is stuck in the crouched position, just like in the Animator tap, my avatar is a bit underground, how do I fix that?
Ah.... Your supposed to make a duplicate of your model before you start making animation because the model always crouches and breaks. You're supposed to make the animation on that model, then take the file and put it on the original model, so it doesn't crouch and break
Bastet May 15, 2018 @ 8:42am 
Originally posted by Jamie Vatarga:
Originally posted by ⎛⎝Yimple⎠⎞:
I've got a other problem now, My Avatar is stuck in the crouched position, just like in the Animator tap, my avatar is a bit underground, how do I fix that?
Ah.... Your supposed to make a duplicate of your model before you start making animation because the model always crouches and breaks. You're supposed to make the animation on that model, then take the file and put it on the original model, so it doesn't crouch and break


alright problem solved, and how do I put (apply) the file (animation) on the original model? ( noob here xD ) Quick note, I dont want to add the animations to the emote Menu, the default ones >should< stay, the only way to trigger the custom animations, (on your keyboard) is to use shift +f1, f2, f3, etc . . . . (I know that way exists and works completely!) But I do not no how to add it, Same question like above.
Last edited by Bastet; May 15, 2018 @ 8:45am
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Date Posted: May 14, 2018 @ 5:54pm
Posts: 5