VRChat
Agoraphobic Meep 13 ENE 2018 a las 4:16 a. m.
Custom Avatar without unity?
Hey, so I'm trying to figure out if there is a way I can upload custom models into vrchat without having to install unity. Is it possible? And if so, how.
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he is kinda music| 13 ENE 2018 a las 5:03 a. m. 
check the maps with avatars
StaigerD 13 ENE 2018 a las 5:08 a. m. 
Just do a world search for "Avatar" and you should find tons of maps with good avatars. YOu will just need to do this every time you login.
Agoraphobic Meep 13 ENE 2018 a las 9:25 a. m. 
Publicado originalmente por StaigerD:
Just do a world search for "Avatar" and you should find tons of maps with good avatars. YOu will just need to do this every time you login.
Yea, I tried, I kinda am looking for a specific avatar, which after an hour and a half of searching, didn't find. I'm able to model with blender, or at least get models, so is there a way I can just customly import via maybe the local files or something?
Crafozura 15 ENE 2018 a las 7:27 a. m. 
Publicado originalmente por MeeptheTurtle:
Publicado originalmente por StaigerD:
Just do a world search for "Avatar" and you should find tons of maps with good avatars. YOu will just need to do this every time you login.
Yea, I tried, I kinda am looking for a specific avatar, which after an hour and a half of searching, didn't find. I'm able to model with blender, or at least get models, so is there a way I can just customly import via maybe the local files or something?

No, you need their SDK unity package, which will allow you to login on the unity engine. Once login you are uploading the file to unity engine and this will send it ingame.

If it is local only, then only you would be able to see the skin and not other players.
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Publicado el: 13 ENE 2018 a las 4:16 a. m.
Mensajes: 4