VRChat
BeanTheWaif Jan 12, 2018 @ 6:26pm
Does it matter what version of Unity I use?
I have been using version 2018 simply because the texture wrap mode that is in 2018 is not in 5.6 3p1 which does not allow me to fix the problems on my model.
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Blank Jan 12, 2018 @ 7:23pm 
I believe it does, I've used the most recent Unity version with VRSDK (the version before the current one) and it would not allow me to upload. If they've updated the VRSDK so that it works with other Unity versions, I don't know, but more than likely that is the version we're stuck with for a little while.

What problems are you having with the model?
BeanTheWaif Jan 12, 2018 @ 7:26pm 
Originally posted by 「𝓛𝓜」:
I believe it does, I've used the most recent Unity version with VRSDK (the version before the current one) and it would not allow me to upload. If they've updated the VRSDK so that it works with other Unity versions, I don't know, but more than likely that is the version we're stuck with for a little while.

What problems are you having with the model?
Its moreso the fact that I can't see my avatar, it says it uploads just find and everything, yet I do not see it whenever I load in
Blank Jan 12, 2018 @ 7:29pm 
Originally posted by Goju:
Originally posted by 「𝓛𝓜」:
I believe it does, I've used the most recent Unity version with VRSDK (the version before the current one) and it would not allow me to upload. If they've updated the VRSDK so that it works with other Unity versions, I don't know, but more than likely that is the version we're stuck with for a little while.

What problems are you having with the model?
Its moreso the fact that I can't see my avatar, it says it uploads just find and everything, yet I do not see it whenever I load in

You can't see the avatar in Unity or in VRChat? Is the model invisible in-game? Or does it have a red-hologram figure when you look at it in the Avatar portion of your game?
BeanTheWaif Jan 12, 2018 @ 7:34pm 
VRChat, in avatars there is no personal version
Blank Jan 12, 2018 @ 7:36pm 
Originally posted by Goju:
VRChat, in avatars there is no personal version

Have you logged in on VRChat as the account you've uploaded with? Not as your Steam or an alternate account?
BeanTheWaif Jan 12, 2018 @ 7:48pm 
Originally posted by 「𝓛𝓜」:
Originally posted by Goju:
VRChat, in avatars there is no personal version

Have you logged in on VRChat as the account you've uploaded with? Not as your Steam or an alternate account?
Is there a way to set it so it does not auto log in?
Blank Jan 12, 2018 @ 7:49pm 
Originally posted by Goju:
Originally posted by 「𝓛𝓜」:

Have you logged in on VRChat as the account you've uploaded with? Not as your Steam or an alternate account?
Is there a way to set it so it does not auto log in?

In VRChat, open up settings and near the bottom, should be a button to log you out.
BeanTheWaif Jan 12, 2018 @ 7:49pm 
Originally posted by 「𝓛𝓜」:
Originally posted by Goju:
Is there a way to set it so it does not auto log in?

In VRChat, open up settings and near the bottom, should be a button to log you out.
Thank you
BeanTheWaif Jan 12, 2018 @ 7:49pm 
I'll try uploading using the 5.6 3p1 version of Unity and then try it
BeanTheWaif Jan 12, 2018 @ 8:00pm 
Originally posted by 「𝓛𝓜」:
Originally posted by Goju:
Is there a way to set it so it does not auto log in?

In VRChat, open up settings and near the bottom, should be a button to log you out.
It seems to have uploaded yet it is a red ghost
Blank Jan 12, 2018 @ 8:04pm 
Originally posted by Goju:
Originally posted by 「𝓛𝓜」:

In VRChat, open up settings and near the bottom, should be a button to log you out.
It seems to have uploaded yet it is a red ghost

Alright, so that means it's an *illegal* avatar, I don't believe you would upload a bad avatar (most people with this issue I've seen don't), but this is caused by a few things. If you want to just say "screw it", you can just delete the model and re-try till it works.

If you have too many dynamic bones, you need to remove some. If it violates any rules (or you left any needed tick-boxes unchecked when unloading, dunno how that works), it'll show up as red. If it's scaled too large, it won't work, so always make sure that you've gone in and used the default avatar uploader scene (blue man and plane).
BeanTheWaif Jan 12, 2018 @ 8:05pm 
Originally posted by 「𝓛𝓜」:
Originally posted by Goju:
It seems to have uploaded yet it is a red ghost

Alright, so that means it's an *illegal* avatar, I don't believe you would upload a bad avatar (most people with this issue I've seen don't), but this is caused by a few things. If you want to just say "screw it", you can just delete the model and re-try till it works.

If you have too many dynamic bones, you need to remove some. If it violates any rules (or you left any needed tick-boxes unchecked when unloading, dunno how that works), it'll show up as red. If it's scaled too large, it won't work, so always make sure that you've gone in and used the default avatar uploader scene (blue man and plane).
How would I be able to delete the model
BeanTheWaif Jan 12, 2018 @ 8:09pm 
The model I am trying to upload is the Conductor from A Hat in Time
BeanTheWaif Jan 12, 2018 @ 8:11pm 
I think a problem might be because I tagged it as "other NSFW" by accident
Blank Jan 12, 2018 @ 8:12pm 
Originally posted by Goju:
Originally posted by 「𝓛𝓜」:

Alright, so that means it's an *illegal* avatar, I don't believe you would upload a bad avatar (most people with this issue I've seen don't), but this is caused by a few things. If you want to just say "screw it", you can just delete the model and re-try till it works.

If you have too many dynamic bones, you need to remove some. If it violates any rules (or you left any needed tick-boxes unchecked when unloading, dunno how that works), it'll show up as red. If it's scaled too large, it won't work, so always make sure that you've gone in and used the default avatar uploader scene (blue man and plane).
How would I be able to delete the model

Not in Unity at the moment, but if you go to the top and go to the VRSDK dropdown, it should say something similar to "Manage Uploaded Content", it'll have two options; Copy ID (which is needed for pedestals and things) and Delete.
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Date Posted: Jan 12, 2018 @ 6:26pm
Posts: 20