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Model in A pose and not in T pose
Is there a way to change a model in the A pose into the T pose? It's not aligning correctly when moved into Unity. In blender they are in the A position.
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Rokk Apr 9, 2018 @ 2:57pm 
You can try Enforce T Pose in the rigging menu, but it shouldn't matter.
MoonKitsune Apr 9, 2018 @ 4:52pm 
That doesn't work. Unity has a T pose while my model's arms are in a A pose. The are that way in blender too. I wanted to know if there was a way to adjust the arms in Unity so that they are in a T pose. All the bones from the model are correct assigned in Unity and I checked Blender's bone hierarchy and that's correct as well.
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Showing 1-2 of 2 comments
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Date Posted: Apr 9, 2018 @ 2:32pm
Posts: 2