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Oh, I think I know why now. The eyeball texture is flipped inside out. I zoomed into the head and looked at the eyes from inside and it shows this...
https://imgur.com/FvMy2F2
It shows black on the part you're suppose to see and it shows the eye texture on the inside instead. How do I reverse it?
I'm trying to use the Circonia Studio Double Sided Shader, but either it's not working, or I still don't know how to flip it with the shader tools. I tried tilting it, which comes out very sloppy. I don't know why this is soo difficult, I just want it on the other side.
https://www.youtube.com/watch?v=tDa8W8aPrjw
Turn the cull to off in the rendering options and it'll show properly!! Hope this helps.