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Other than that, the only reason I can think of for you not being able to cast light on yourself is because of shaders VRChat uses, for an example, a specific world (instance) has light, but that doesn't *cast light* on your character (ie. in a reflective manner), your model is just viewed in plain sight.
I'm sorry if this isn't any help.
Hopefully someone finds a workaround if such a thing is possible.
//I've gotten to work, you can't see it on your client but basically I did the same as before attaching the light to my head, but I also put it with a particle, and it seems to emit light finally.