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SHOKK♥ Jan 8, 2018 @ 10:26pm
How to get a Light attached to Avatar working?
Little edit here after experiments. Still need help or answers.
So the light works on the world. But not the avatar itself in VRChat. Is there a way to get a light that's attached to you to cast light on yourself?
Last edited by SHOKK♥; Jan 8, 2018 @ 10:34pm
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Blank Jan 8, 2018 @ 10:52pm 
So you want, let's say, a lantern type object to cast light on your character? If that's the case, I don't think you can, usually just emitting light from a light source would work. Have you tried putting the lightsource and the model into a prefab?

Other than that, the only reason I can think of for you not being able to cast light on yourself is because of shaders VRChat uses, for an example, a specific world (instance) has light, but that doesn't *cast light* on your character (ie. in a reflective manner), your model is just viewed in plain sight.

I'm sorry if this isn't any help.
Last edited by Blank; Jan 8, 2018 @ 10:52pm
SHOKK♥ Jan 8, 2018 @ 11:20pm 
Prefab solution doesn't seem to make much of a difference, specially since it already slams it into a .prefab before Publishing.
Hopefully someone finds a workaround if such a thing is possible.

//I've gotten to work, you can't see it on your client but basically I did the same as before attaching the light to my head, but I also put it with a particle, and it seems to emit light finally.
Last edited by SHOKK♥; Jan 10, 2018 @ 8:51pm
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Date Posted: Jan 8, 2018 @ 10:26pm
Posts: 2