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Avatar appears as pitch black in most worlds. How do I fix this in unity?
In HUB, and most maps my avatar appears as completely dark. In Al tunnels, I can render. I heard this is an issue that can be solved in unity, but I can't find any similar cases to mine. Any advice?
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bee fleet one Nov 7, 2017 @ 2:02am 
NVM, fixed. Anyone having a similar issue should change the shaders of their textures to the Cubed shaders. Cubed is a God. Cubed is my God. Cubed is the only God. Take the VRPill and surrender yourself to Cubed the greatest and only God.

https://github.com/cubedparadox/Cubeds-Unity-Shaders
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Date Posted: Nov 7, 2017 @ 12:47am
Posts: 1