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https://github.com/shugy0/max-vrchat-fps?tab=readme-ov-file#in-game-safety-settings
Also people think they are cute with posting settings any monkey could figure out. Did I ask for help? No, but people are just going to spam post anyways.
Also Samson be like: Literally ignoring any help they can get and instead rather insulting the people providing aid...
These discussion tabs are sometimes just sad. Just like this one.
"It's incredibly frustrating to watch, and I can't understand why they haven't addressed these issues after all this time."
Yeah, I am complaining about my own problems, alright—talking at large about a community problem is me complaining about a personal problem for some reason or asking for help. If I needed help, I would have titled the post "Is there any way to stop the crashes?"
People jumping to aid out of context all the time makes me feel like I am in the mental hospital again, and the last time I went sucked. Professionals of all calibers keep pretending to figure out what's wrong, and they can't even process basic information without first randomly giving others pointless help. "Does this drug work?" "No, let's try this one."
Not trying to come off as a jerk, but these derail comments are getting old. Too many posts on this thread are out of context. No wonder why VRC devs have done nothing—at this point, I would not read any of this either.
Recommending safety settings as the only solution whilst good for the common crashes is not a final slap to the crashing battles people will face often, the best thing you can do as a user is try to document the accounts report them, and either accept you WILL be crashed now and then or like mentioned stick to instances that they dont appear in often.
VRCX[github.com] Is a tool that can be very handy in finding accounts that join with malicious intent!
You can also disable avatars for all non-friends (or just everyone) in safety settings, which avoids the problem of crasher avatars entirely. The game is a lot less fun that way though.
modded clients that bypass eac are a thing ( its not all about crasher avatars, never was... ), and safety settings dont do ♥♥♥♥ to avoid them.
I already basically stated that, unless it came across of dissing it completely, it's just not effective against more commonly used crashing methods right now!
Also get rid of custom shaders completely.
VR requires a lot of power to run, even on high-end devices, so any limitations caused by other processes are unacceptable.
To fix the shaders, they just need to control what sources people are allowed to run from. Custom shaders should still be allowed, but only if they're approved.
A CRC32 or 64 checksum on every file before and after upload could help. Even though some shaders have prebakes and other settings, this would at least make it much harder for crashers to succeed.
They might also be able to implement a validation engine on the server side. It would run everything on the avatar and detect issues, like memory leaks or actions that cause crashes for other users.
If any problems are found, the content gets marked as broken and delisted from the game worlds until fixed.
I still have no idea how they would implement this in practice, but someone smarter than me should be able to find a way.