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-Not strong enough PC (low end GPU, CPU, low amount of RAM)
-Bad internet connection (Lan, Wifi, etc)
-You and the ppl around you have really not optimized avatars, are in a not optimized world, there is a lot of ppl, all of those 3.
You gonna need to start by giving us your specs, if you are on PC, if you use VR on a PC/laptop or if you use a standalone (Quest), etc...
On a good day I can keep 90fps in an udon world with a couple of people around with everything shown but thats about the best i can do.
I have a Ryzen 9 3900X with liquid cooling
1200 Watt PSU
Asus 570 P motherboard
32gb of 3200mhz DDR4 corsair vengeance ram
Nvidia RTX 2060 Super SC Gaming edition (8 gigs of ddr6 ram)
Running of a Samsung 970 Pro M.2 drive with 7GB/s transfer speed running in PCI-E 4.0
And vrchat will destroy me and get me down to 5fps during some odd times, usually with shaders breaking. That or just get crashed via crashers.
It SERIOUSLY does not matter your rig, it honestly and truely doesnt. If you are in VR mode and not desktop, the game itself eats up most of its engines resources just displaying the 2 scenes for VR and since it only runs on a single core at a time that one core clock speed is the only thing to help you( I have 24 cores FYI and that does NOTHING to help)
They are moving to unity 2019 here soon(ish) and i think that should come with a lot of resource improvements and fix some stuff, hopefully.