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In Blender look for a little orange ball attached to your avatar. If it isnt at 0,0,0. Or at least 0ed at the X and Y axis. Then it will be off center in game.
Not else comes to mind. Had this problem once months ago and it was due to the model and/or origin point being off center.
For giggles. Double check if all 4 things are centered out. Both the model and armature's origin is 0ed. And both the armature and model are also centered.
Naturally centered that reads 0,0,0 and not moved into 0,0,0. Might need to mess with/reset deltas or something like that.