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dragon864789 Mar 26, 2021 @ 12:28pm
How do I disable blinking animation
How do I disable blinking animation, when a closed eye gesture is held/activated


Can I do it without a 3rd party software and just in unity? And if so?

How?
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Squid  [developer] Mar 26, 2021 @ 12:42pm 
You would need to use Avatar 3.0 to achieve this. You'll have to animate your blinking as opposed to using VRC built in blinking, and then create a boolean animation parameter that will play the blinking animation when set to true, and not when se to false. Then in the gesture where you close your eyes, you will have to set that boolean to false to temporarly stop blinking while performing the gesture.
Last edited by Squid; Mar 26, 2021 @ 12:42pm
dragon864789 Mar 26, 2021 @ 12:52pm 
Originally posted by Squid:
You would need to use Avatar 3.0 to achieve this. You'll have to animate your blinking as opposed to using VRC built in blinking, and then create a boolean animation parameter that will play the blinking animation when set to true, and not when se to false. Then in the gesture where you close your eyes, you will have to set that boolean to false to temporarly stop blinking while performing the gesture.
And there is no other way around this in avatar 3.0?
Makoto (真) Mar 27, 2021 @ 2:07pm 
Originally posted by dragon864789:
How do I disable blinking animation, when a closed eye gesture is held/activated


Can I do it without a 3rd party software and just in unity? And if so?

How?

On my 2.0 avatars, I have a blink animation on an animator placed on the "Body" and I have the eye bones set to 'None' in the rig configure. If you have a setup like this and you aren't using eye tracking, you can stop the blinking animation when you hold a Closed Eyes animation by activating the closed eyes shape key and disabling the Blink animator in the same toggle.
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Date Posted: Mar 26, 2021 @ 12:28pm
Posts: 3