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Thriefos Jan 5, 2018 @ 4:47pm
Hat on avatar obstructing vision.
My ''selfmade'' avatar which i put hat on is literaly unplayale i tried to change view point in unity like 50 times nothing works .. when i look up or just sprint all i see is my Hat ... even tho i changed view point it always feels like im inside the head or under the hat ... can someone help me ? i used blender to make avatar .mixamo for rigging cause unity rigging is weird it always make some sort of bugged out not working skeleton. Thanks for help :)
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Showing 1-12 of 12 comments
Killer Main Jan 5, 2018 @ 4:48pm 
Don't wear a hat.
Thriefos Jan 5, 2018 @ 4:49pm 
welp thanks :D i saw tons of ppl wear hats and glasses and they never had problems with it ... i also have glasses while were at it ... when i look down i see them ... and my eyes too from.. behind.
Superscooter Jan 5, 2018 @ 4:52pm 
Place the camera somewhere else.
Killer Main Jan 5, 2018 @ 4:58pm 
Originally posted by Thriefos:
welp thanks :D i saw tons of ppl wear hats and glasses and they never had problems with it ... i also have glasses while were at it ... when i look down i see them ... and my eyes too from.. behind.
What, do you think you're higher than us? We're not good enough to look at?!?
Thriefos Jan 5, 2018 @ 4:59pm 
Somewhere else ? I tried putting it like above the eyes ... further from the head, it seems not to change anything.
nova Jan 5, 2018 @ 5:01pm 
Originally posted by Thriefos:
Somewhere else ? I tried putting it like above the eyes ... further from the head, it seems not to change anything.

Put the camera in front of the hat?
Thriefos Jan 5, 2018 @ 5:08pm 
tried that when i look up i still see the tip of it and when im close to mirror i see void cuz its too far .. welp maybe its time for unoriginal stuff
Lightstorm95 Jan 5, 2018 @ 5:14pm 
well if you wear a hat in real life you're gonna see it above your eyes so it sounds realistic to me to be able to see the hat.
remove all the bones on hat, that should fix it
element Jan 9, 2018 @ 1:59am 
There should be an option on the camera called "clipping planes." Try increasing the "near" value until you get somthing that looks right.
element Jan 9, 2018 @ 2:39am 
Clipping planes let you adjust the camera's personal space, but if the hat is too big, or too far from your camera then you might end up hiding your shoulders and chest as well.
So if clipping planes don't work out, you could try putting the hat in a new layer and disabling that layer in the camera's render settings. This will remove it from your perspective completely, but it should still be visible on your avatar for other players and it will show up when you look at your reflection.
SayakiArt Jan 18, 2018 @ 9:22am 
Originally posted by element:
There should be an option on the camera called "clipping planes." Try increasing the "near" value until you get somthing that looks right.

isnt that just for the camera in unity itself? if i change the "near" option on the camera near my avatar i can see further trough it yes,but that doesnt change the view of the characters viewball to ignore the hair.
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Date Posted: Jan 5, 2018 @ 4:47pm
Posts: 12