Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2. About which class are you talking? Hunter or Archer?
All classes are more or less balanced with their strengths and weaknesses.
i cannot believe you unless you explain this to me.
https://www.resimupload.org/r/tKmdw this is vs mage.
https://www.resimupload.org/r/tKb9i and this is vs berserker.
if you noticed, im superior than both of em. but mage is almost one shot me with %17 crit (i have %50 btw) and berserker is same. when you compare the classes, you can notice, algorithm of game is giving more crit chance even he has low luck numbers and plus mage's attacks are unevadable. these conditions makes him superior in almost every situation. We can say all the same words to berserker. this class (algorithm) is attacking 6 times in one round and doing more crit attacks and evades than me. so please tell me. What's the meaning of play archer if algorithm favors and protects some of classes?
Warrior is strong against guild bosses. Its slow on its progression but pays off in the long run. In PvP it wins against scouts given its amount of hp to keep attacking till scouts get hit. Mages tend to tear through this from the damage that can't be blocked. Once it builds up its great for general dungeons.
Mage is strong in PvP since other classes lose their protection that helps them survive. It wins more often against warriors. Scouts have the better chance to win since they have more damage output than warriors. They bad at guild bosses since they take every hit and the damage adds up fast on mages. This class been known as the PvP king so they have more reason to have the attack first and more gold from arena enchantments. Basically easy gold and exp from the arena fights. Which in turn means more honor and being higher on leader boards.
Scouts have better progression than other classes. They tend to be able to clear dungeons so things like the Tower makes it easier to build up gold income boost. More exp and gold for stats from clearing general dungeons. Easier time gaining levels which help it progress. In PvP it can win against mages. Against warriors its dodging eventually misses enough to get hit often enough.
Other classes i still don't know their pros and cons.
I don't have much problems with mages, since I'm a Warrior and I just tank their crits.
Nah. In the arena you fight with above of your level. so its not meaningful in arena. And firstly, you should check my captions ( vs berserker, mage and archer) then talk about luck. Numbers MUST be certain and work or it doesnt make sense to keep playing. If %17 crit mage is attacking with more crit than me ( im %50 btw), then i cannot see any reason to find logic. GM is also mentioned about RNG and i agree %100. it doesnt matter that your builds, items and numbers. if a noobie opponent ( i mean about his all values are lower than me) beat me, there is an ONE explanation: RNG and LUCK