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报告翻译问题
Yeah, but there were no plans for Celceta either, though I think that had less licensing issues than Zero and Azure do so it was peobably MUCH easier to pull off.
Still, there are two missing games, and a pretty good chunk of story in them. Hopefully someone works out how to bring them to PC...
As long as that someone isn't NIS America.
Sorry, guys. Been a fan of NIS games for a while, but after Ys VIII I hope they never get anywhere near another Falcom game ever again.
unless you're Nial
Tbh, I'd prefer if they were more honest/open about this stuff...but on the other hand I also wish fans wouldn't jump on news like mad rabbits, and it's the latter that is what makes release announcements so risky and makes companies not want to tell people what their intentions are, just in case those intentions don't pan out.
I'm'a let you finish, but "Archaeozoic Big Hole" is still the funniest area name I've ever heard of.
https://steamcommunity.com/sharedfiles/filedetails/?id=1372088284
I've read articles/interviews where representatives of Falcom and Xseed said they WANT to bring all the Kiseki games to a US/English-speaking audience (which would include Crossbell) but the key word there is want.
It makes sense that the Cold Steel games would take precedence as they're fairly new games (as opposed to Skies FC which came out in Japan in 2004, 1st English edition 2011, or the 3rd which came out in Japan in 2007 and was released in English in 2017). Better to strike while the iron is relatively hot, and Cold Steel I works as an introductory point into the series for new players.
There's clearly a desire by fans of the Sky games for English versions of Zero and AO and I have no doubt there are people at Xseed who would love to put these out. It's a question of devoting the resources (time, money, manpower) into developing the games (also sorting out any licensing issues that might exist) and there may be a lingering question as to profitability (will the Crossbell games appeal to people who started playing CS or will they only appeal to the smaller set of players devoted to the Sky games?).
Also, no indication this is actually in the cards but I read a suggestion in another forum that they could potentially develop "remastered" versions of Zero and AO in English with 3D graphics as apparently a lot of Crossbell assets were created for CSII and III.
Anyway I'm relatively optimistic these games will come out eventually. Xseed did surprise us all with Trails the 3rd which was released at almost the same time as Cold Steel I. I don't think an official statement that its not currently being translated says anything because the companies are, rightfully, cautious about making an announcement when its not certain its going to happen.
I started this series with Steel and because of Steel I played the Crossbell and Sky arc.
I don't think there's any question it would be profitable to new fans.
The way that the story is set up, if you're the type of gamer that plays Trails games, then you're the type of gamer that will simply be incapable of walking away satisfied just having played a single arc.
Crossbell also plays really well. Zero no Kiseki is probably the most balanced of the series without being too slow or difficult and without being easy.
Ao no Kiseki is a bit unbalanced but not as crazy as Cold Steel.
Zero doesn't have Master Quartz but it's the first game where you can attack monsters on the field. So other then that it's pretty similar to Cold Steel.
Zero is when we start seeing a larger emphasis on using delay tactics for example.
Ao plays very similarly to Cold Steel and is the introduction of the crazy broken Evasion tank and the first version of Master Quartz. Even if you play perfectly though, you'll never get close to the crazy evasion stat of Fie Clausell in Steel though.
As expected, if you're looking to break the game like you did Cold Steel, it's not incredibly difficult.
However, if you choose to play normally it's actually relatively difficult with some of the scariest boss fights in the series.
Consumers have to do two things.
They have to buy the western versions to encourage western localizations and buy good localizations to discourage Falcom from ruining the series with half-hearted/sjw translations.
well, XSEED seems to be the go-to team for getting a translation done and done well, and then continuing to support the product and growing the fanbase organically very effectively, so yeah.
Falcom already gave a few of their games to NIS.
Ys VIII is being handled by NISA.
Also that's the only NISA-handled Falcom game I was aware of. Are there others?