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I suppose it's fine to skip it if you really want. I would personally recommend not skipping it though.
That said, 3rd tends to be hit or miss. The setting is a single long dungeon that's completely isolated from the rest of the world, the story focuses largely on side characters, and the side stories are told through flashbacks and sometimes end up being a bit too long winded even for Trails (Kloe's star door is just obnoxiously long with little payoff for instance). I enjoyed it, but take the criticism under consideration.
The gameplay is also a lot of fun, since you start at high level and have the biggest variety of characters, crafts, accessories, quarts etc., as well as the opponents to match. What's more, it is the best balanced game of the Sky trilogy for higher difficulties.
You do need to be aware that most of the game takes place in an otherworldly dimension, meaning it's a dungeon crawler where the dungeons are either 'platforms floating in the void' (like in SC chapter 7) or reused assets from FC/SC locations.
This is not a bad thing, as long as you can accept it for what it is instead of lamenting what it is not: a third tour of Liberl, going to all the familiar locations yet again and talking to all the NPC's once more. Put that notion aside and you will be able to enjoy this game. :-)
True. It doesn't help that that first Door has a mayor role for one of the worst characters in all of Trails, namely Erika Russel. Fortunately, even including this Door, Chapter 1 is fairly short, and from Chapter 2 onwards, things rapidly get more interesting as you get more characters, better environments and more worthwhile side content (i.e. Doors).
Oh yes, that certainly doesn't help.
Even worse, a lot of this cutscene time was uninteresting to me. It involved a lot of flashbacks and dragged out a lot of character-driven moments past the length that felt necessary to make the point.
I'm trusting others' opinions that it will get better after this.
It will. The slowness is very front-loaded; it will pick up when you get more characters and find more Doors. I don't think there is a sequence of cutscenes as long as that of the prologue until after the final boss fight. :-)
You get good lore for later games and you can complete some of their arcs and get vital info before going onto another cast of characters. Get this done while you're still really invested in Liberl.
Even it is hard to play (for me) because of much reading and only little playing. Can't play it every day actually because when I'm tired from work, I can't read that much and need something more active to "do".
For me it's the worst of the 3 Sky-Games but still interesting.