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If the Car driver doesn't kill the Train driver but the Train driver gets infected then the story stays the same.
BUT if the car driver WARNS the Train driver about the cowboy-Hunter-X-Arthur then maybe the storyline could be changed.
Orverall I think the storyline is pretty much wrapped up right now but there might be one more DLC (I dont think so tho)
One last thing one of the guys in the castle said to "call the archmages" so maybe there is magic? or some form of alien tech back then.
And also the dead guy next to the flag is the AUTHOR that you can find in a basement along with a bunch of paper (you can hear the Cowboy offering someone to be roborn"
I just hope game theory does a video on this
I don't think so, if you look closly you see the start of the base is the end of the DLC. The traitor is also the cowboy guy via the painting. So far the only difference via people is the car talks that shows more backstory.......which i think they poorly did. Instead you should be able to just talk to the charactor instead of him joining you, and he fills you in on the spot. Having to play 11 more times is so silly.
I think that it probably still ends the same (whether the car guy kills the driver or the Cowboy does it)
Train guy and driver guy do meet, and the layout fits the start of the base game.....but still unsure of some stuff.
and thinking some more of the visitation...they could have gone the movie 'They live" route.
I need sleep...but I will play every support character....since the dlc takes about 1 hour and 30 minutes for me.
But I think the car driver actually appears in the base game. It's just he looks much different from the start of the DLC.
The DLC is basically about the car driver looking for shelter, which might happened a few days after the train driver's mission. But he get into those occult's business, and the Hunter said he could get him to shelter, but he has to do someting for him.
That is killing the train driver before he completes his mission.
But how? Considering the possibility that the occults have gained help from those... Aliens( May be? ), it is possible that they gain the ability to do time travel or to bend time and space, and that's why the car driver sees castles and knights.
And from the end of the DLC, I assume the car driver is transported back into the past, in the exactly same base and at the same position, but as another person, in order to get on the train and kill the driver.
And we actually rescue this guy in the base game...
So there are two possiblities now:
1. The guy in the base game is the car driver. He didn't kill the train guy for some reason.
2. The guy in the base game was not car driver at that time. He was still himself. He did not have the reason to kill the train guy.
...Messy storyline indeed. o.O
HE JUST HAS LONG SLEEVES HOLY BALLS!
From getting the different people in the DLC to the end, you do find more backstory and such......but that locker.....idk. Im going for it today.
IDK what you are talking about with the story tho... it makes sense to me
Try saving these people and i think you get all the info you need to peice together the main storyline:
Your neighbor,Your boss,The Chef,The hoodie guy, The soldier, Thomas (you find him to the far left in the collapsed houses)
So you know the reason why we went back to knights and castles?