Trials of the Blood Dragon

Trials of the Blood Dragon

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60fps locked?
any way to remove 60 cap?
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Showing 1-10 of 10 comments
Eno Jun 15, 2016 @ 5:30am 
Hello,

As in Trials Fusion, we kept the lock to make sure the physic was working correctly as it's core to the game.

So, as far as I know, there is no way to remove the 60 fps cap.

Cheers,
KRiSX Jun 16, 2016 @ 3:09am 
wait... people ♥♥♥♥♥ about 60fps caps now? holy crap... what an entitled community we're becoming...
MY TEAM SUCKS Jun 16, 2016 @ 3:54am 
Originally posted by KRiSX:
wait... people ♥♥♥♥♥ about 60fps caps now? holy crap... what an entitled community we're becoming...
if you want restrictions go console
_galaxy Jun 16, 2016 @ 3:25pm 
*pisses of about 30 fps lock*

*ubisoft adds 60 fps lock*

*pisses of about 60 fps lock*

dafuq
VPN Hub User Jun 16, 2016 @ 3:49pm 
Originally posted by ℜenato ℒopes ⌬:
*pisses of about 30 fps lock*

*ubisoft adds 60 fps lock*

*pisses of about 60 fps lock*

dafuq
What? Console people hate 30 FPS and here are PC gamers saying 60 FPS is bad. I don't even. That is the perfect balanced framerate.
_galaxy Jun 16, 2016 @ 3:58pm 
Originally posted by Gumball Watterson:
Originally posted by ℜenato ℒopes ⌬:
*pisses of about 30 fps lock*

*ubisoft adds 60 fps lock*

*pisses of about 60 fps lock*

dafuq
What? Console people hate 30 FPS and here are PC gamers saying 60 FPS is bad. I don't even. That is the perfect balanced framerate.

thats this thread m8
Eno Jun 16, 2016 @ 9:42pm 
Hi guys,

I actually think the first request makes sense. On PC, we could let the framerate unlocked for gamers who like to see this number going high up. However, it's quite some additional work and that's for a very small number of people, so that's why we don't support it.

I believe 30 fps lock on PC is not acceptable, but 60 fps lock is ok. It's not good but it's not a massive problem neither.

To help the PC gamers, we tried to make sure the controls were great on PC (and customizable, supporting on PC Xbox 360, Xbox One, PS4 and Steam controllers) and we tried to add a lot of graphic options.

However, it's only a 15 euros games, with the budget that fits this kind of game. So, we couldn't go too much overboard either.

Cheers,
_galaxy Jun 17, 2016 @ 2:44am 
Originally posted by Eno:
Hi guys,

I actually think the first request makes sense. On PC, we could let the framerate unlocked for gamers who like to see this number going high up. However, it's quite some additional work and that's for a very small number of people, so that's why we don't support it.

I believe 30 fps lock on PC is not acceptable, but 60 fps lock is ok. It's not good but it's not a massive problem neither.

To help the PC gamers, we tried to make sure the controls were great on PC (and customizable, supporting on PC Xbox 360, Xbox One, PS4 and Steam controllers) and we tried to add a lot of graphic options.

However, it's only a 15 euros games, with the budget that fits this kind of game. So, we couldn't go too much overboard either.

Cheers,

When is ubisoft gonna implement achievements on their AAA games?
VPN Hub User Jun 17, 2016 @ 9:38pm 
Originally posted by Eno:
Hi guys,

I actually think the first request makes sense. On PC, we could let the framerate unlocked for gamers who like to see this number going high up. However, it's quite some additional work and that's for a very small number of people, so that's why we don't support it.

I believe 30 fps lock on PC is not acceptable, but 60 fps lock is ok. It's not good but it's not a massive problem neither.

To help the PC gamers, we tried to make sure the controls were great on PC (and customizable, supporting on PC Xbox 360, Xbox One, PS4 and Steam controllers) and we tried to add a lot of graphic options.

However, it's only a 15 euros games, with the budget that fits this kind of game. So, we couldn't go too much overboard either.

Cheers,
Not many Ubisoft employees help moderate their PC games so thanks for the info.
xor1337 May 23, 2019 @ 11:41pm 
Yeah, 60 FPS lock on PC isn't terrible, but it is also is poor choice to have physics tied to frame rate in the first place.

I'd like to give some easy clear examples of why 60 fps needs to go away.

For starters, the tech is here, TN, IPS, OLED can all easily exceed 60 fps. Even the modern HDMI standards are looking to support 120hz or higher in 4k and are finally catching up to Display Port.

60hz makes people motion sick. I've been using oculus VR since DK1. the DK1 was 60hz, and made me motion sick really bad. DK2 was 75hz, and was much better, but still made me woozy sometimes. CV1 is 90hz, and I almost never experience motion sickness. I bet if they make a 120hz headset in the future, it would be even more enjoyable.

Anyway, this game would be so fluid on my 144hz 1440p panel. As it is, it is acceptable, but actually makes me a little motion sick.

absolutely loved FC3 Blood Dragon, and played the whole thing at 144+ fps (vsync also makes me sick)

Its too bad your trials engine isn't designed well enough to run physics correctly at 144 fps.
Last edited by xor1337; May 23, 2019 @ 11:41pm
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