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It seems more like a meme with little basis to it that people have seen repeated enough to think it is actually true.
Besides, nothing I've encountered in a Larian game is as absurd as "GO FOR THE EYES, BOO!"
This is comical indeed, and also xzar, tiax and montaron, but these are characters being just moronic crazy ♥♥♥♥♥♥♥ really. It can be fun if done right but it can also be over the top if done wrong. This is still realistic humour in a way (minsc definetely must have had at least 5 concussions in battle). But Divinity has talking animals that you can do quests for and other OVER THE TOP "comical" aspects.
I am talking about graphics mostly to be fair (POE2 looks IMO 5 times better than divinity AND wont age as fast with its photorealism 2D feeling).
And of course some comical aspects are over the top instead of actually subtle fun. To expand and give some examples of over the top trying to be fun vs subtle humour, I will post two movies and the differences below:
Your Highness (2011) vs Upgrade (2018)...
Both the movies are trying to be funny obviously, but the second movie FEELS like it doesn't, it just IS, and its realistic in style as well. And when the humour comes fourth in the movie "Upgrade" they take you by surprise and is suble fun. The first movie, Your Highness, is over the top trying to make jokes upon jokes, and its not fun. To many jokes or jokes that try too much becomes boring, annoying and takes away from the immersion.
And? It also has Wrecker's Cave, Bloodmoon Isle, Stonegarden, Fort Joy's basement, Radeka's Cave, etc. The list goes on.
I feel like you're overselling the humor while downplaying the very dark parts of the game, both thematically and aesthetically.
I hate to break it to you, but D&D, which is where Balder's Gate comes from, also often has talking animals that you can get quests from. It's kind of a part of the whole, you know, "Fantasy" genre. Nevermind that you can totally opt out of that entire segment of the game by not taking the Pet Pal trait, so... yeah. Bad faith arguments are bad.
It has some dark tone there true, but are they really even close to BG2 tone of darkness? Just look at first scene where you are being tortured in a dungeon where you barely can see anything. Jut a few seconds later an assassin explodes right in front of your eyes. Where your companion Khalid from previous game is dead, Jaheiras husband. Imoens whole going dark tone from torture and so on.
You mean the first scene in this game where you're on a prison ship being taken to an island prison camp to get effectively lobotomized for 'the greater good' but a crazed oathsworn undead Sourcerer turns most of the people on the ship into a bloody pulp and summons a giant Kraken to finish the job?
Why yes, I do remember.
Also guys come one, you really think "Sir Lora the Squirrel" sounds in any way serious or dark? A squirrel riding another dead squirrel. They are TRYING to be funny with things such as this, and it just becomes boring, because they are trying to much. Like that guy in a party that wants to be funny and everyone laughs, but in reality you hate the guy and think he is trying to much and he ends up being stupid (granted he might bring everyone together and they will still fake laugh in front of him).
So you want to see talking animals in Baldurs Gate III just because in the D&D world it exists? Because I dont, it wouldnt feel like baldurs gate.
Also I am only trying to see if Larian can pull this off. I am not trying to pick a fight. I could be wrong.
I guess its the "realistic" feel of BG that I like. Its a fake fantasy world, but still "feels" realistic. And Divinity feels a little over the top, which removes a lot of the dark tone for me.
For example, even the UI feels like cartoon in Divinty compared to both POE and BG and Icewind Dale.
Can Larian succeed in making BGIII in a similar dark tone as BG and BGII? Can they have that dark tone that POE managed to adapt from BG, and will they add photorealistic 2D background or not? This is questions I would like to hear what other thinks about... Can they succeed in giving us the feel games like BG, Icewind Dale and lastly POE gave.
Also, will they add import/export do you think? The iconic feature of BG series.
If you feel the only way to create an intriguing and gritty CRPG experience set within the Forgotten Realms is to do it the exact same way Bioware did it over twenty years ago, I'll leave you to it.
Never mind the fact that ceremorphosis was shown in grisly detail in the BG3 teaser.
Well, like I sad I could be wrong. You are however correct, I feel like BGIII should have a similar engine of BG, maybe closer to POE (which is an upgrade to BGII). I want that because it doesn't age, and it feels very dark and realistic. Photorealism like that is hard to find in todays games.
And most of all, that would make it feel like a true and serious sequel to BGII. I might still play it, but it wouldn't feel like BG/IWD, and it would not "beat" it.