Divinity: Original Sin 2

Divinity: Original Sin 2

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26/out./2017 às 7:29
Patch Notes v3.0.150.188 - The demon's in the details...
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Exibindo comentários 151165 de 347
Afterswish 26/out./2017 às 11:54 
summoned creatures do not have their spells, wings does not:steamsad: put the flight spell icon on the bar, please test your patches multiplayer!
Pooh 26/out./2017 às 11:55 
No initiative system change, what a joke.
Alpharius 26/out./2017 às 11:55 
Internet still doesn't work in the game, and mods are still exclusive to Steam.
iFoximo 26/out./2017 às 11:56 
there was a small brake and will quickly disappear blood!
Zoltar 26/out./2017 às 11:58 
Nothing's changed regarding Tarquin...
Valkyrie 26/out./2017 às 12:03 
"Reactive shot no longer deals damage on casting" ---------- Oh! No!!!! That is one of my favorite skill!!!!
whizbang67 26/out./2017 às 12:04 
my friend is playing a dual wield character, after this patch his Hanal Lechet (unique one handed axe that gives + one handed skill) magically turned into a 2 handed axe, complete with all in skill, yet the damage hasn't changed and it still gives a bonus to one handed skill? Can we get this fixed? Perhaps this is the source of the bug:
"Added missing weapon skills to unique two-handed weapons"
Boomvis 26/out./2017 às 12:06 
does this fix the bug where you're unable to enter the hull of the lady vengeance?
Serch 26/out./2017 às 12:07 
A sprinkling of stardust still needed for Tarquin's return.
Vanguardian 26/out./2017 às 12:08 
We need the Corrosive Touch fix. We still can't get it, and nobody is selling it. I really want that spell.
CADUCTO 26/out./2017 às 12:10 
FAIL!!! Это УЖАСНОЕ обновление! Призыв порезали в 3-4 раза. Было у черта 1000+ХП Теперь 398ХП !!!!! У моего танка 1200+! Нафиг теперь эта тряпка с КД на 10 ходов нужна!?!? Idiots....
⚹ Gael ⚹ 26/out./2017 às 12:10 
WHAT a patch! An example of how to do work on bugs. thx!!!
Sharpshooter 26/out./2017 às 12:12 
I lost the main weapon of my red prince :(
Laveron 26/out./2017 às 12:17 
great fixes, only one thing I care about: Please, please, PLEASE fix reading other player's dialogues. It's incredibly annoying seeing the dialogue screen automatically jump down when another player chooses an option. Right now we're forced to scroll back up to read what we've missed, until the player chooses another option and we're forced to scroll back up again. It's a neverending cycle.
Lord-Galux 26/out./2017 às 12:20 
All the spells disapear in the bar after a quick save return for the second player while playing multi...
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