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Just the reasons I said above or to have control over your builds for difficult/challenge runs. I typically only recommend doing two so each one can recruit a companion and have unique interactions. Otherwise I don't recommend it because...
...Without knowing what these events are ahead of time, or simply knowing their quests and objectives, you'll have to manually have them talk to each important quest NPC or random NPC interaction where they'd usually interrupt you to do such things. So without knowing the quests, you're going to struggle getting objectives done.
I'd definitely recommend restarting and playing with just one character, but if you really insist, at most two using this method of joining yourself.
Restart it is, thanks for the clear explanations
As a very minor spoiler for Sebille, she only kills one NPC that you won’t typically kill naturally, that being the lizard Stingtail in act one. He’s not necessarily a mandatory part of her quest though. As long as you unchain her and keep her far away when you talk to him, she won’t trigger that. You can also try leaving your party away and controlling her manually then talking with Stingtail directly. I don’t remember 100%, but this might let you manually control her actions for that scene and take a different route than killing him. Ultimately he’s not too essential outside of being someone Red Prince wants to talk to and being the Pyro book vendor until you’re in the swamps. If you don’t have Prince or need Pyro spells, he doesn’t really matter.
That might help you handle her without the random killing.