Divinity: Original Sin 2

Divinity: Original Sin 2

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Negromant Apr 21, 2022 @ 7:51am
Dismiss "Party Members"
So as far as i know you can normally click on recruited people and tell them to leave the party, the problem is i technically started with everyone as the "main character",started the game 4 times to start with everyone i want already in my party from the start. did i ♥♥♥♥ up ? Can i dismiss them and am just to stupid ? Or is there a mod for that maybe

Edit: Is there even a real reason you should play like i am right now ? Im mostly doing that cause i read that Sebille sometimes kills people and i didnt want her to do that, and i dont know if there are events where you would loose "temporary" party members which is also i reason i play like this
Last edited by Negromant; Apr 21, 2022 @ 8:05am
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Showing 1-3 of 3 comments
Chaoslink Apr 22, 2022 @ 4:43pm 
Yeah... you can't dismiss "avatar" characters. The game basically thinks you have four players even though its just you. So by creating them all at the start it is assumed that you have no intent to swap anyone out. I recommend only doing this if you're an experienced player that is either achievement hunting or trying to experience more romance/companion interactions in one run.



Originally posted by John ♥♥♥♥♥♥♥♥:
Is there even a real reason you should play like i am right now ?
Just the reasons I said above or to have control over your builds for difficult/challenge runs. I typically only recommend doing two so each one can recruit a companion and have unique interactions. Otherwise I don't recommend it because...

Originally posted by John ♥♥♥♥♥♥♥♥:
Im mostly doing that cause i read that Sebille sometimes kills people and i didnt want her to do that, and i dont know if there are events where you would loose "temporary" party members which is also i reason i play like this
...Without knowing what these events are ahead of time, or simply knowing their quests and objectives, you'll have to manually have them talk to each important quest NPC or random NPC interaction where they'd usually interrupt you to do such things. So without knowing the quests, you're going to struggle getting objectives done.

I'd definitely recommend restarting and playing with just one character, but if you really insist, at most two using this method of joining yourself.
Negromant Apr 23, 2022 @ 5:43am 
Originally posted by Chaoslink:
Yeah... you can't dismiss "avatar" characters. The game basically thinks you have four players even though its just you. So by creating them all at the start it is assumed that you have no intent to swap anyone out. I recommend only doing this if you're an experienced player that is either achievement hunting or trying to experience more romance/companion interactions in one run.



Originally posted by John ♥♥♥♥♥♥♥♥:
Is there even a real reason you should play like i am right now ?
Just the reasons I said above or to have control over your builds for difficult/challenge runs. I typically only recommend doing two so each one can recruit a companion and have unique interactions. Otherwise I don't recommend it because...

Originally posted by John ♥♥♥♥♥♥♥♥:
Im mostly doing that cause i read that Sebille sometimes kills people and i didnt want her to do that, and i dont know if there are events where you would loose "temporary" party members which is also i reason i play like this
...Without knowing what these events are ahead of time, or simply knowing their quests and objectives, you'll have to manually have them talk to each important quest NPC or random NPC interaction where they'd usually interrupt you to do such things. So without knowing the quests, you're going to struggle getting objectives done.

I'd definitely recommend restarting and playing with just one character, but if you really insist, at most two using this method of joining yourself.

Restart it is, thanks for the clear explanations :vanilla2:
Chaoslink Apr 23, 2022 @ 7:13am 
Yeah, remember that extra characters made this way won’t interrupt you to progress their quests and you’ll have to do main story thing with your main character as well as these secondary ones where they’d skip that as companions. You also can’t have companion relationships or romances with them either.

As a very minor spoiler for Sebille, she only kills one NPC that you won’t typically kill naturally, that being the lizard Stingtail in act one. He’s not necessarily a mandatory part of her quest though. As long as you unchain her and keep her far away when you talk to him, she won’t trigger that. You can also try leaving your party away and controlling her manually then talking with Stingtail directly. I don’t remember 100%, but this might let you manually control her actions for that scene and take a different route than killing him. Ultimately he’s not too essential outside of being someone Red Prince wants to talk to and being the Pyro book vendor until you’re in the swamps. If you don’t have Prince or need Pyro spells, he doesn’t really matter.

That might help you handle her without the random killing.
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