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If you have a 2 handed melee unit, he is going to have much more physical armor than magic if he is geared up with everything up to your level. However, are you using the term "tank" as a classic aggro based tank, or just a front liner? Because a 2h melee unit is a damage dealer, not a tank, and if your team is trying to run him like a classic tank, you'd be better off focusing him on damage.
That isn’t to say that it can’t be fun to use or that it isn’t viable... but overall it’s going to be outperformed. Personally, I can’t enjoy it either way because the infusion buffs have these long ass cast animations and you have to cast the constantly. It’s so tedious after the fifteenth time....