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As far as I know Larian never mantains the integrity of Rivellon's lore.
Also dos2's story is happening way after dos1 so only immortal characters like Jahan are still alive. Either way a lot of plot holes between the 2 and imo it's better that they remade it, they made the void more interesting.
Characters like Zigzax and Zandalor appear in games later in the timeline ( divinity 2).
They are only absent in dos2
If the lore is so easily broken in their own ip, how faithful is bg3 to the originals?
I suppose the illithids from Wizards of the Coast (c) will prevent Larian Studios from free and creative approach in some points which always was a feature of all their games ))
So far, it's a completely different story that takes place over a hundred years later. Which makes sense, seeing as how the timeline of the forgotten Realms has progressed over a hundred years since the events of BG1/BG2/TOB, and TOB concluded that entire story. BG3 was never going to be a direct story sequel to TOB.
The misconception that Larian retconned a bunch of stuff for D:OS2 come from the early days of D:OS2 when players didn't understand its placement in the Divinity timeline, as well as not understanding why Lucian was dead 50 years early. Obviously anyone who finishes the game can work out what's going on, but the rumor was already prolific by the time anyone actually finished the game.
Stranded somewhere on Rivellon because he gave Lucian his teleporter pyramids during Divine Divinity, and Lucian never gave them back. He shows up in Broken Valley 50 years after D:OS2 in Divintiy 2. Wherever he was, all we know is it wasn't Reaper's Coast.
The Weaver of Time is a lesser god (or some kind of spirit). There are hundreds of smalltime gods in Divinity lore, and I don't think they all have to do with the Seven. "God" in Divinity generally just means a somewhat powerful, extra-planar spirit.
Astarte is the Goddess of Source, but that doesn't necessarily mean she created it. My best guess is she taught mortals how to use it. I doubt she's an Eternal; probably just a generic spirit. The only Eternals who didn't become Voidwoken were Fane, his daughter, the Seven, and debatably the Lord of Chaos and the God King.
Hiding out, probably. He's a pretty well-known Sourceror, so the Divine Order wouldn't take very kindly to him. Even if they did accept him, or somehow not know he was a Sourceror, Zandalor lives in or around Areloth in most Divinity games, which is not near Reaper's Coast. As Lucian did not inform Zandalor of his plans, as far as I'm aware, he wouldn't really have any reason to be in Reaper's Coast.
The Void is effectively a plane of pure entropy. The Void Dragon is a manifestation of that entropy summoned by the Conduit and her people. Considering the Void Dragon fight happens at the End of Time, and not on Rivellon, it's not like anyone knew that it happened other than the few observers of the event. Recall at the end of D:OS1, the Order of Source Hunters are very skeptical about the two Source Hunters' reports, so I doubt the battle ever made it into any official record. Not to mention, the battle happened several centuries before D:OS2, so even if it was recorded, pretty much everyone would have forgotten it. The Void Dragon isn't an agent of the God King (in fact, it's more of a force of nature than a sentient being). The God King rules everything within the Void. He doesn't actually have any control over the plane itself. It's his prison, not his servant.
In D:OS1, when people refer to "The Void" they are talking about the plane of existence (or nonexistence, more accurately). In D:OS2, when people say "The Void," they are talking about the occupants of the Void, aka the Voidwoken, not the place itself. Regardless, the plane has no will of its own; the Conduit tries make the Void consume existence, whereas the Voidwoken are simply trying to escape the Void.
Who knows? If she's still even alive, she's not in Reaper's Coast.
Dead, probably. They gave up their immortality when they reincarnated into humans before D:OS1.
The Seven seemingly can't exert their influence on the world (or choose not to), except through champions. As the two Source Hunters were already doing fine on their own, I don't see why the Seven would give up any of their greedily horded power to help.
Source is just life energy. It can be used for good or for evil. The force itself has no alignment.
By Divinity 2, most Imps are living in tribal communities, so I'm pretty sure they're just not accepted in polite society, hence why we don't really see any in D:OS2. The Orcs are on the brink of extinction by D:OS2, and I believe their last holdout was Rogvir's Temple on the Forgotten Isle, which was destroyed by the Black Ring. So they're all dead, in essence.
Just treat Divine/Beyond/Dragon Knight Saga as its own trilogy. Then treat DOS1 and DOS2 each as their own independent thing, neither tied to the Divine/Beyond/Dragon trilogy nor to each other. Because otherwise there's too many inconsistencies that exist that don't exist by accident, but rather because consistency was never a factor to begin with. Forcing things doesn't change that.
Everyone has their "favorite" personally crafted timeline that "makes" things "fit." But it's all nothing but personal headcanon and theory.
https://youtu.be/hnsAOO5iCbM?si=PEH9vJFQ6gBRA0qn
the answer of razorblade is pretty much .. he nailed it.