Divinity: Original Sin 2

Divinity: Original Sin 2

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Clear instructions on how to scale DoS2's UI
I needed to scale the UI because it's ridiculously huge and blocks way too much of what's on the screen. And I'm surprised there isn't an in-game control to adjust the UI, especially since it's basically in accessibility-assisted mode by default, and even more so since there's already a script to adjust it built into the engine.

The UI scaling can be adjusted by editing a value in the file config.lsx, which in Windows, appears in the folder C:\Users\[your_Windows_username]\Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\PlayerProfiles\[your_DoS2_profile_name].

People have noted that the config.lsx file doesn't appear in that folder until you've edited your in-game audio settings at least once. So, change your audio volume in the DoS game options menu, click apply, and then change it back to however you want it. That will make the config.lsx file appear so you can edit it.



The instructions to edit the config.lsx file that I've seen copy-pasted many places are these:

If you want to scale the whole UI (including the font) just go to Documents\Larian Studios\Divinity Original Sin 2\PlayerProfiles\Profilname and open the config.lsx with a text editor search for UIScaling and edit "Value" default is 1 to make the ui bigger change it to something from 1.01 to 2 (you can go higher but 2 is allrdy way to big) for example 1.05 - 1.1 looks pretty good on my tv, making it smaller is also possible just change it from 0.1 to 1

That's less than clear, so here they are reformatted.

To scale the whole UI, including the font:

1) go to ...Documents\Larian Studios\Divinity Original Sin 2\PlayerProfiles\[your_profilname], and open config.lsx with a text editor.


2) search in the text for "UIScaling". The part with the value you want to edit actually looks like this:

</node>
<node id="ConfigEntry">
<attribute id="MapKey" value="UIScaling" type="22" />
<attribute id="Type" value="2" type="5" />
<attribute id="Value" value="1" type="6" />
</node>

The specific value you need to edit is value="1" in this line:

<attribute id="Value" value="1" type="6" />


3) edit value="1" to a decimal number less than 1 to decrease the UI's size, and increase it to a decimal number between 1.1 and 2 to increase the UI's size.


4) after editing the value however you want it, save the config.lsx file and launch the game. The UI will be scaled accordingly.



I found that a value of 0.84 looks very good on my screen. So, my edited line reads:
<attribute id="Value" value="0.84" type="6" />


Without scaling:
https://steamcommunity.com/sharedfiles/filedetails/?id=3398570380

With scaling:
https://steamcommunity.com/sharedfiles/filedetails/?id=3398570352
Last edited by Turbo Nozomix; Jan 2 @ 1:28am
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Showing 1-3 of 3 comments
Harag Jan 2 @ 1:04pm 
Why don't you write this up as a guide, then it won't get lost in all the forum topics?
Originally posted by Harag:
Why don't you write this up as a guide, then it won't get lost in all the forum topics?

Good idea. I'll make it one.
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Showing 1-3 of 3 comments
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