Divinity: Original Sin 2

Divinity: Original Sin 2

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heime2003 Feb 14, 2021 @ 11:34pm
2 rogues 2 mages party will be good after act2?
my initial party was one tank, one rogue, one ranger and one mage, but after fighting 30 + battles, i realized rogue was better than traditional tank and two magic users are necessary because there are 4-6 different type of magics i need to develop throughout the game.
sebille and ifan as 2 rogues (both melee with emphasis on fast movement to take out enemy mage) red prince as fire water spell user, fane as air geo/poison spell expert. what do u think?
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Showing 1-15 of 43 comments
Caesar Feb 14, 2021 @ 11:59pm 
it'll work for sure, but fire and water dont go well and neither do geo and air. lucky for you though, geo and fire work wonderfully together and air and water are probably meant to combo with eachother. i would have red prince go fire and geo and fane go aero and water.

also, while a traditional tank might not be to your liking, why not just have a heavy (or finesse, it doesnt really matter as long as you're getting the right bonuses from the armor) armor sword guy instead of two rogues? two handed sword users can do a lot of damage.
heime2003 Feb 15, 2021 @ 12:14am 
Originally posted by Caesar:
it'll work for sure, but fire and water dont go well and neither do geo and air. lucky for you though, geo and fire work wonderfully together and air and water are probably meant to combo with eachother. i would have red prince go fire and geo and fane go aero and water.

also, while a traditional tank might not be to your liking, why not just have a heavy (or finesse, it doesnt really matter as long as you're getting the right bonuses from the armor) armor sword guy instead of two rogues? two handed sword users can do a lot of damage.
idk but in this game, rogue seems more tanky and has better dps than one hand or two hand
warrior. also rogue has a lot more mobility that is useful to get behind mages and rangers.
on harder difficulty, i found traditional melee fighter dying a lot even before getting closer to ranged units
heime2003 Feb 15, 2021 @ 12:21am 
Originally posted by heime2003:
Originally posted by Caesar:
it'll work for sure, but fire and water dont go well and neither do geo and air. lucky for you though, geo and fire work wonderfully together and air and water are probably meant to combo with eachother. i would have red prince go fire and geo and fane go aero and water.

also, while a traditional tank might not be to your liking, why not just have a heavy (or finesse, it doesnt really matter as long as you're getting the right bonuses from the armor) armor sword guy instead of two rogues? two handed sword users can do a lot of damage.
why doesnt fire water work well together? any reason? i gave red prince fire water scrolls because he has good default skills for them (and water spell for healing is rather awkward for fane who get healed by poison) for same reason, i assigned geo/poison/air spell to fane. he can heal himself while damaging enemies with poisonous spells
Chaoslink Feb 15, 2021 @ 5:44am 
Water and air magic do better when the enemies and battlefield are wet. Fire magic does better when everything is burning. You can’t do both simultaneously.

Also, while two rogues would work, the archer is a better overall damage dealer and it’ll help when it comes to finding gear to avoid needing four good daggers and make use of bows instead. In this game, ranged builds are always better than melee.
Senki Feb 19, 2021 @ 12:11pm 
Originally posted by Woldy:
It will work no problem. The Rogue/assassin Type of character is by far the most deadly type of character In DOS2.

Rogue is actually one of the weaker classes, every mage and ranger do more.
Senki Feb 19, 2021 @ 12:38pm 
Originally posted by Woldy:
Originally posted by Senki:

Rogue is actually one of the weaker classes, every mage and ranger do more.
Not Individual Damage, Rogues has the Highest DPS, 100% crit chance on backstabs in combination with a lot action points.
A ranger can Do more damage but they need to invest a lot more into huntsman and get high ground. But even still, their skills cost's a lot more action points a will maybe deal slightly more damage than a Rogue on avearge.
And mages don't deal that much Direct damage, they are based on Debuffs, AOE and DOT's. The Rogue just plain hits harder and more often.

No, mages have more individual damage as well. Maybe not aero/hydro but pyro/geo and necromancers are miles ahead of rogues when it comes to damage in every aspect.

And your arguments against rangers don't make sense, you don't need to use the abilities with 3 action points on them other than barrage and even that is situational.

I don't know where you get that rogues have more action points from either, everyone can use adrenaline. If anything mages have way more because of elemental affinity.
Last edited by Senki; Feb 19, 2021 @ 12:44pm
Senki Feb 19, 2021 @ 12:47pm 
Originally posted by Woldy:
Originally posted by Senki:

No, mages have more individual damage as well. Maybe not aero/hydro but pyro/geo and necromancers are miles ahead of rogues when it comes to damage in every aspect.
No mage can in a single combo bring an enemy from full armor and HP to 0 unless it's a Small enemy who has neither.
Besdies, I'm pretty sure 90% of all Pyro and Geo spells are AOE, so that statement does not make a whole lot of sense.

Well you clearly have no experience with those classes so I'm gonna let you play them yourself and find out the actual truth instead of pointless arguing.

Mages can very easily oneshot entire encounters.

https://www.youtube.com/watch?v=81rh8p56It8&ab_channel=Senki
https://www.youtube.com/watch?v=A0i3EJL2n-E&t=88s&ab_channel=Senki
https://www.youtube.com/watch?v=Of8jtG6eHW0&ab_channel=Senki

Have some evidence if you really need it.

Fun fact: I was underleveled in all of those videos.
Last edited by Senki; Feb 19, 2021 @ 12:49pm
Woldy Feb 19, 2021 @ 12:54pm 
Originally posted by Senki:
Originally posted by Woldy:
No mage can in a single combo bring an enemy from full armor and HP to 0 unless it's a Small enemy who has neither.
Besdies, I'm pretty sure 90% of all Pyro and Geo spells are AOE, so that statement does not make a whole lot of sense.

Well you clearly have no experience with those classes so I'm gonna let you play them yourself and find out the actual truth instead of pointless arguing.

Mages can very easily oneshot entire encounters.

https://www.youtube.com/watch?v=81rh8p56It8&ab_channel=Senki
https://www.youtube.com/watch?v=A0i3EJL2n-E&t=88s&ab_channel=Senki
https://www.youtube.com/watch?v=Of8jtG6eHW0&ab_channel=Senki

Have some evidence if you really need it.

Fun fact: I was underleveled in all of those videos.
Notice one thing all these encounters have in common? They are all on Lone wolf, IE; Easy mode. No mage can do that On regular 4 Character run.

And yes, i do have experience with those classes, fire mage is my go to, playstyle.

Fun fact: There is no such thing as being 'underleveled' On lone wolf, Lone wolf makes your character 5 times stronger than a regular Enemy unit, and you get two of these.
Senki Feb 19, 2021 @ 12:55pm 
Originally posted by Woldy:
Originally posted by Senki:

Well you clearly have no experience with those classes so I'm gonna let you play them yourself and find out the actual truth instead of pointless arguing.

Mages can very easily oneshot entire encounters.

https://www.youtube.com/watch?v=81rh8p56It8&ab_channel=Senki
https://www.youtube.com/watch?v=A0i3EJL2n-E&t=88s&ab_channel=Senki
https://www.youtube.com/watch?v=Of8jtG6eHW0&ab_channel=Senki

Have some evidence if you really need it.

Fun fact: I was underleveled in all of those videos.
Notice one thing all these encounters have in common? They are all on Lone wolf, IE; Easy mode. No mage can do that On regular 4 Character run.

And yes, i do have experience with those classes, fire mage is my go to, playstyle.

Fun fact: There is no such thing as being 'underleveled' On lone wolf, Lone wolf makes your character 5 times stronger than a regular Enemy unit, and you get two of these.

They can do it without lone wolf as well dude just go do some research if you're too lazy to play them well yourself.

I hate when people can't accept when they are wrong.
Senki Feb 19, 2021 @ 1:01pm 
Originally posted by Woldy:
Originally posted by Senki:

I hate when people can't accept when they are wrong.
Me too, There really is no cure for stupidity of the prideful.

You are clearly also a Min-maxer, an Elitist, i forgot rule nr 1 but now i remembered it.

lmao ok

Keep living in your ignorance bubble see if I care.
Yojo0o Feb 19, 2021 @ 1:08pm 
Sorry, did Woldy seriously claim that rogues need Huntsman for high ground damage?

You're either woefully underexperienced to be giving advice on these boards, or else trolling. Either way, Senki is correct, you're wrong. Nothing elitist about that.
Senki Feb 19, 2021 @ 1:11pm 
Originally posted by Woldy:
Originally posted by Senki:

lmao ok

Keep living in your ignorance bubble see if I care.
You appeared to care for almost an hour. Jokes on you.

I cared about having a discussion and educating someone that unironically thinks rogue is stronger than mages and rangers. Very different from me caring about you being ignorant and in denial.
Last edited by Senki; Feb 19, 2021 @ 1:12pm
Senki Feb 19, 2021 @ 1:15pm 
Originally posted by Woldy:
Originally posted by Senki:

I cared about having a discussion and educating someone that unironically thinks rogue is stronger than mages and rangers. Very different from me caring about you being ignorant and in denial.
"INDIVIDUAL DAMAGE" I think you miss understand by a long margain, I never said Mages are Bad, They are freaking awesome, But it's factual that Rogues has the Highest single target damage output.

Well they don't, so you're still wrong. Jokes on you ;)
Yojo0o Feb 19, 2021 @ 1:17pm 
Originally posted by Woldy:
Originally posted by Yojo0o:
Sorry, did Woldy seriously claim that rogues need Huntsman for high ground damage?

You're either woefully underexperienced to be giving advice on these boards, or else trolling. Either way, Senki is correct, you're wrong. Nothing elitist about that.
No.. Rangers Need Huntsman to deal a lot of damage, not rogues.

Not sure if I misread it or you edited it, but either way, I'm not sure what that even means. Every class needs basic damage scaling to deal damage. Rangers and Rogues both need warfare points to scale up their physical damage, which is more relevant to a ranger than huntsman level anyway.

Last I checked, rogues don't do any more damage than other classes. I generally prefer warriors anyway, raw damage output isn't as important as incapacitating enemies unless you're outright killing them.
Senki Feb 19, 2021 @ 1:20pm 
Originally posted by Woldy:
Originally posted by Senki:

Well they don't, so you're still wrong. Jokes on you ;)
What Joke? you litterally just said what i said Prior, come up with something original elitist.

That's the point.
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Date Posted: Feb 14, 2021 @ 11:34pm
Posts: 43